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Managing input events
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Managing input events
Describes how to handle input events using an interactor on the view or on a graphic object.
In this section
Handling input events
Describes various ways of handling input events.
Object interactors
Describes how to use object interactors for associating specific behavior with an object or set of objects.
Example: Extending the IlvObjectInteractor class
Describes how to extend the
IlvObjectInteractor
class with an example for dragging an object to a new position.
Customizing the interactor of selected graphic objects
Describes how to create a new graphic object with customized interactions.
View interactors
Describes how to use view interactors to handle view behavior.
Class diagrams for interactors and selection classes
Describes the relationships between classes used for interactors and selection.
Interactor listeners
Describes how to be notified when the active interactor of a view changes with an example of implementing a drag rectangle.
The selection interactor
Describes the predefined view interactor functionality and how to customize it.
Tooltips and pop-up menus on graphic objects
Describes how to implement tooltips and pop-up menus on graphic objects in Swing applications.
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Managers