API FOR ADVANCED USERS – This class is used with multithreaded applications. It lets you lock an object once within a thread. More...
#include <ilserver/model.h>
Public Member Functions | |
IlsBoolean | lock () |
IlsBoolean | trylock () |
IlsBoolean | unlock () |
Public Member Functions inherited from IlsObject | |
virtual | ~IlsObject () |
Virtual destructor. | |
virtual void | cut (ILS_CUT_DIRECTIVE=ILS_ALL) |
IlsBoolean | isInserted () |
Indicates whether the object is owned or not. | |
IlsBoolean | remove () |
virtual IlsBoolean | isUpdateAllowed () |
virtual IlsBoolean | isUsePossible () |
Locks the object. | |
virtual IlsBoolean | isAlreadyInHierarchy (void *) |
Locks the object. | |
virtual IlsEntity * | getEntity () |
void | setEntityContext (IlsEntityContext &) |
Locks the object. | |
void | unsetEntityContext (IlsEntityContext &) |
Locks the object. | |
IlsBoolean | isOwnerModified () |
During a notification phase, this member function returns IlsTrue if the owner of the object has changed since the last notification phase. | |
IlsBoolean | areUsersModified () |
During a notification phase, this member function returns IlsTrue if a use relation has been added or removed since the last notification phase. | |
API FOR ADVANCED USERS – This class is used with multithreaded applications. It lets you lock an object once within a thread.
Library: server
This type of lock is riskier than the type of lock defined using IlsSafelyLockableObject
but offers better performance.
IlsSafelyLockableObject
, IlsThread
.
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virtual |
\short Locks the object.
If the object is locked by another thread, it waits until the lock can be taken. It returns IlsFalse
if the operation fails.
An object cannot be locked several times by the same thread.
Reimplemented from IlsObject.
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virtual |
|
virtual |
\short Unlocks the object.
An object can be unlocked:
This function returns IlsFalse
if an error occurs.
Reimplemented from IlsObject.