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Rogue Wave Views 5.6

Rogue Wave Views
Foundation Package API Reference Guide

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IlvSystemPort Member List

This is the complete list of members for IlvSystemPort, including all inherited members.

clearArea(const IlvRect &, IlBoolean=IlFalse) const IlvSystemPortvirtual
clearArea(const IlvRegion &, IlBoolean=IlFalse) const IlvSystemPortvirtual
clip(const IlvRect *) const IlvSystemPortvirtual
clip(const IlvRegion *) const IlvSystemPortvirtual
composeAlpha(IlvIntensity alpha)IlvPort
depth() const IlvSystemPortvirtual
drawArc(const IlvPalette *, const IlvRect &, IlFloat, IlFloat) const IlvSystemPortvirtual
drawArrow(const IlvPalette *palette, const IlvPoint &from, const IlvPoint &to, IlFloat position) const IlvPortvirtual
drawBezier(const IlvPalette *palette, IlUInt count, const IlvPoint *points) const IlvPortvirtual
drawBitmap(const IlvPalette *, const IlvSystemPort *, const IlvRect &, const IlvPoint &) const IlvSystemPortvirtual
drawBitmap(const IlvPalette *, const IlvBitmap *, const IlvRect &, const IlvRegion *=0, IlvPosition=IlvCenter, IlBoolean=IlFalse) const IlvSystemPortvirtual
drawClosedBezier(const IlvPalette *palette, IlUInt count, const IlvPoint *points) const IlvPortvirtual
drawILabel(const IlvPalette *palette, const char *label, int length, const IlvRect &drawRect, const IlvRegion *clip=0, IlvPosition align=IlvCenter) const IlvPortvirtual
drawIString(const IlvPalette *, const IlvPoint &, const char *, int, IlvPosition=IlvLeft) const IlvSystemPortvirtual
drawLabel(const IlvPalette *palette, const char *label, int length, const IlvRect &drawRect, const IlvRegion *clip=0, IlvPosition align=IlvCenter) const IlvPortvirtual
drawLine(const IlvPalette *, const IlvPoint &, const IlvPoint &) const IlvSystemPortvirtual
drawMarker(const IlvPalette *palette, const IlvPoint &location, IlvMarkerType type=IlvMarkerSquare, IlUShort size=IlvDefaultMarkerSize) const IlvPortvirtual
drawMnemonicLabel(const IlvPalette *palette, const char *label, const IlvRect &drawRect, const IlvRegion *clip=0, IlvPosition align=IlvCenter, IlBoolean underline=IlTrue) const IlvPortvirtual
drawOutlineRectangle(const IlvPalette *outlinePalette, const IlvPalette *fillPalette, const IlvRect &rect, const IlvRegion *clip=0) const IlvPortvirtual
drawPaths(const IlvPalette *palette, IlUInt count, const IlvPointArray *paths) const IlvPortvirtual
drawPoint(const IlvPalette *, const IlvPoint &) const IlvSystemPortvirtual
drawPoints(const IlvPalette *, IlUInt, const IlvPoint *) const IlvSystemPortvirtual
drawPolyLine(const IlvPalette *, IlUInt, const IlvPoint *) const IlvSystemPortvirtual
drawPolyLine(const IlvPalette *, const IlvPoint &, IlUInt, const IlvDeltaPoint *) const IlvSystemPortvirtual
drawRectangle(const IlvPalette *, const IlvRect &) const IlvSystemPortvirtual
drawReliefDiamond(const IlvPalette *, const IlvPalette *invertedPalette, const IlvPalette *topShade, const IlvPalette *bottomShade, const IlvRect &bbox, IlUShort thickness, const IlvRegion *clip=0) const IlvPortvirtual
drawReliefRectangle(const IlvPalette *palette, const IlvPalette *invertedPalette, const IlvPalette *topShade, const IlvPalette *bottomShade, const IlvRect &bbox, IlUShort thickness, const IlvRegion *clip=0) const IlvPortvirtual
drawRoundRectangle(const IlvPalette *, const IlvRect &, IlUShort) const IlvSystemPortvirtual
drawSegments(const IlvPalette *, IlUInt, const IlvPoint *, const IlvPoint *) const IlvSystemPortvirtual
drawShadowRectangle(const IlvPalette *palette, const IlvPalette *invertedPalette, const IlvRect &bbox, IlUShort thickness, IlvPosition shadowPosition, const IlvRegion *clip=0) const IlvPortvirtual
drawString(const IlvPalette *, const IlvPoint &, const char *, int, IlvPosition=IlvLeft) const IlvSystemPortvirtual
drawTransformedString(const IlvPalette *, const char *, int, const IlvTransformer &, const IlvRegion *=0) const IlvSystemPortvirtual
drawTransparentBitmap(const IlvPalette *, const IlvSystemPort *, const IlvRect &, const IlvPoint &) const IlvSystemPortvirtual
end()IlvSystemPortvirtual
fillArc(const IlvPalette *, const IlvRect &, IlFloat, IlFloat) const IlvSystemPortvirtual
fillBezier(const IlvPalette *palette, IlUInt count, const IlvPoint *points) const IlvPortvirtual
fillPaths(const IlvPalette *, IlUInt, const IlvPointArray *) const IlvSystemPortvirtual
fillPolyLine(const IlvPalette *, IlUInt, const IlvPoint *, IlBoolean=IlFalse) const IlvSystemPortvirtual
fillPolyLine(const IlvPalette *, const IlvPoint &, IlUInt, const IlvDeltaPoint *, IlBoolean=IlFalse) const IlvSystemPortvirtual
fillRectangle(const IlvPalette *, const IlvRect &) const IlvSystemPortvirtual
fillRoundRectangle(const IlvPalette *, const IlvRect &, IlUShort) const IlvSystemPortvirtual
getAlpha() const IlvPort
getAntialiasingMode() const IlvPort
GetBitmapData(IlvSystemPort *port, const IlvRect *rect=0)IlvSystemPortstatic
getDC() const IlvSystemPort
getDisplay() const IlvPort
height() const IlvPort
IlvPort(IlvDisplay *display=0)IlvPort
IlvSystemPort(IlvDisplay *display, IlvWindowsHandle HDC, IlvDim width=0, IlvDim height=0)IlvSystemPort
initDevice(const char *, IlvRect *=0)IlvSystemPortvirtual
isABitmap() const IlvSystemPortvirtual
isADevice() const IlvPortvirtual
isASystemPort() const IlvSystemPortvirtual
isBad() const IlvSystemPortvirtual
newPage() const IlvSystemPortvirtual
releaseDC()IlvSystemPort
send(const char *) const IlvSystemPortvirtual
setAlpha(IlvIntensity alpha)IlvPort
setAntialiasingMode(IlvAntialiasingMode mode)IlvPort
setTransformer(const IlvTransformer &)IlvSystemPortvirtual
size(IlvDim &w, IlvDim &h) const IlvPort
stretchBitmap(const IlvPalette *, const IlvPoint &, const IlvBitmap *, const IlvTransformer &, const IlvRect *=0) const IlvSystemPortvirtual
stretchBitmap(const IlvPalette *, const IlvRect &, const IlvBitmap *, const IlvRect *=0) const IlvSystemPortvirtual
stretchBitmapData(const IlvPalette *palette, const IlvBitmapData *src, const IlvRect &from, const IlvRect &to, IlBoolean opaque=IlFalse) const IlvSystemPortvirtual
stretchTransparentBitmap(const IlvPalette *, const IlvPoint &, const IlvBitmap *, const IlvTransformer &, const IlvRect *=0) const IlvSystemPortvirtual
stretchTransparentBitmap(const IlvPalette *, const IlvRect &, const IlvBitmap *, const IlvRect *=0) const IlvSystemPortvirtual
width() const IlvPort

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