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Base class of user accessor classes used for animating objects. More...
#include <ilviews/protos/animacc.h>
Public Member Functions | |
IlvAnimationAccessor (const char *name, const IlvValueTypeClass *type, IlvDisplay *display, const char *periodVal) | |
Creates a new animation accessor. | |
void | initialize (const IlvAccessorHolder *object) |
Attachment method to an IlvAccessorHolder . | |
Static Public Member Functions | |
static IlBoolean | GetTimersActive () |
Indicates whether timers are active or not. | |
static void | SetTimersActive (IlBoolean running) |
Starts or stops all timers. | |
static IlBoolean | UseSharedTimers () |
Indicates whether timers are shared among animation accessors. | |
static void | UseSharedTimers (IlBoolean shared) |
Specifies whether animation accessors should be shared. | |
Protected Member Functions | |
virtual IlBoolean | changeValue (IlvAccessorHolder *object, const IlvValue &val) |
Called by the method IlvAccessible::changeValue for each IlvAccessor attached to the IlvAccessorHolder . | |
virtual void | doit () |
Performs periodic updates of the accessor. | |
IlvDisplay * | getDisplay () |
Returns the display to which the accessor is associated. | |
IlvAccessorHolder * | getObject () |
The object to which the accessor belongs. | |
IlUInt | getPeriod () |
Returns the period of the associated timer. | |
virtual IlvValue & | queryValue (const IlvAccessorHolder *object, IlvValue &val) const |
Called by the method IlvAccessible::queryValue for each IlvAccessor attached to the IlvAccessorHolder . | |
void | setTimer (IlUInt p) |
Sets the timer period. |
Base class of user accessor classes used for animating objects.
Library: ilvproto
These accessors are used to specify a visual effect to be executed repeatedly on an object at a time interval specified by the user. There are predefined subclasses for rotating, inverting, and blinking objects. The accessor has a built-in timer, which calls the doit
method every time it fires. The UseSharedTimers
method can be called not to use shared timers.
IlvAnimationAccessor::IlvAnimationAccessor | ( | const char * | name, | |
const IlvValueTypeClass * | type, | |||
IlvDisplay * | display, | |||
const char * | periodVal | |||
) |
Creates a new animation accessor.
name | Name of the accessor (name of the attribute used to access the behavior). | |
display | Display used to initialize the timer. | |
type | Accessor type (usually IlvValueBooleanType ). | |
periodVal | Time interval at which the timer will fire in milliseconds. For example, if periodVal is 100 , the timer will fire every 100 milliseconds. If periodVal is 0 , the timer does not fire at all. periodVal can contain a constant value, the name of another accessor, or an arithmetic expression that can contain accessor names and/or constants (see IlvUserAccessor::getValue ). |
virtual void IlvAnimationAccessor::doit | ( | ) | [protected, virtual] |
Performs periodic updates of the accessor.
This method is called repeatedly by the IlvAnimationAccessor
object at the time interval specified by the periodVal argument of the constructor. It must be redefined by subclasses to perform a visual or audio animation effect. Its default behavior implements the clock behavior: it triggers regularly the attribute it is attached to.
Reimplemented in IlvInvertAccessor, IlvBlinkAccessor, and IlvRotateAccessor.
IlvDisplay* IlvAnimationAccessor::getDisplay | ( | ) | [protected] |
Returns the display to which the accessor is associated.
IlvAccessorHolder* IlvAnimationAccessor::getObject | ( | ) | [protected] |
The object to which the accessor belongs.
IlUInt IlvAnimationAccessor::getPeriod | ( | ) | [protected] |
Returns the period of the associated timer.
static IlBoolean IlvAnimationAccessor::GetTimersActive | ( | ) | [static] |
Indicates whether timers are active or not.
IlTrue
if animation timers are running. void IlvAnimationAccessor::initialize | ( | const IlvAccessorHolder * | object | ) | [virtual] |
Attachment method to an IlvAccessorHolder
.
This method is called when the accessor object is attached to a group. You can redefine it in subclasses of IlvUserAccessor
to perform any kind of initialization.
object | The object the accessor is attached to. |
Reimplemented from IlvUserAccessor.
void IlvAnimationAccessor::setTimer | ( | IlUInt | p | ) | [protected] |
Sets the timer period.
p | Period in milliseconds. |
static void IlvAnimationAccessor::SetTimersActive | ( | IlBoolean | running | ) | [static] |
Starts or stops all timers.
It may sometimes be useful, particularly for debugging, to start or stop all timers of all accessors. This function enables you to do so.
running | If set to IlTrue , all animation timers are made active. Otherwise, timers for all animation accessors are inactive. |
static IlBoolean IlvAnimationAccessor::UseSharedTimers | ( | ) | [static] |
Indicates whether timers are shared among animation accessors.
IlTrue
if timers are shared, and IlFalse
if not. static void IlvAnimationAccessor::UseSharedTimers | ( | IlBoolean | shared | ) | [static] |
Specifies whether animation accessors should be shared.
By default, all the animation accessors of an application use shared timers. This means that all the animation accessors with related time periods (that is, all the accessors that have time periods with a reasonably large common divider) are triggered by the same IlvTimer
object. Shared timers provide better performance because all the animation effects are synchronous and there are fewer redraw cycles. The visual effects are better because all the objects blink at the same time.
shared | IlTrue if timers are to be shared, and IlFalse if they are not. |
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