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Gadgets Package API Reference Guide

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IlvGadgetMatrixItem Class Reference

Matrix item class. More...

#include <ilviews/gadgets/matrix.h>

Inheritance diagram for IlvGadgetMatrixItem:
IlvGraphicMatrixItem IlvAbstractMatrixItem

List of all members.

Public Member Functions

 IlvGadgetMatrixItem (IlvGadget *gadget)
 Constructor.
virtual IlvAbstractMatrixItemcopy () const
 Copies this object.
virtual void draw (const IlvMatrix *, IlUShort i, IlUShort j, IlvPort *dst, const IlvRect &bbox, const IlvRect *clip) const
 Is called to draw the matrix item.
IlUShort focusColumn ()
 Returns the index of the column containing the matrix item.
IlUShort focusRow ()
 Returns the index of the row containing the matrix item.
IlvGadgetgetGadget () const
 Returns a pointer to the gadget stored in this matrix item.
virtual const char * getLabel () const
 Returns the label that identifies this matrix item.
IlBoolean hasFocus () const
 Indicates whether the gadget in the matrix item has the focus.
IlBoolean isInteractive () const
 Indicates whether the gadget stored in this matrix item is active.
virtual void minimumSize (const IlvMatrix *, IlvDim &w, IlvDim &h) const
 Returns the preferred size of the item.
void setGadget (IlvGadget *gadget)
 Sets the gadget stored in this matrix item.
void setInteractive (IlBoolean value)
 Specifies whether the gadget stored in this matrix item should be active.
virtual void setLabel (const char *, IlBoolean copy=IlTrue)
 Sets the label of the matrix item.
virtual void write (IlvOutputFile &) const
 Writes an object description to a file.

Static Public Member Functions

static IlvAbstractMatrixItemreadItem (IlvInputFile &, IlvDisplay *)
 Reads an object description from a file.

Detailed Description

Matrix item class.

Library: ilvadvgdt

Use this class to define a matrix item as a gadget. Gadgets stored in a matrix item are active.

See also:
IlvGadget, IlvMatrix

Constructor & Destructor Documentation

IlvGadgetMatrixItem::IlvGadgetMatrixItem ( IlvGadget gadget  ) 

Constructor.

Initializes a new instance of the class IlvGadgetMatrixItem.

Parameters:
gadget The gadget encapsulated by this matrix item.

Member Function Documentation

virtual IlvAbstractMatrixItem* IlvGadgetMatrixItem::copy (  )  const [virtual]

Copies this object.

Allocates and returns a copy of this object.

Returns:
A copy of the object.
See also:
IlvPredefinedMatrixItemIOMembers.

Reimplemented from IlvGraphicMatrixItem.

virtual void IlvGadgetMatrixItem::draw ( const IlvMatrix matrix,
IlUShort  col,
IlUShort  row,
IlvPort dst,
const IlvRect bbox,
const IlvRect clip 
) const [virtual]

Is called to draw the matrix item.

The default implementation of the method calls IlvAbstractMatrixItem::drawLabel.

Parameters:
matrix The matrix to which the item belongs.
col The column where the matrix item is located.
row The row where the matrix item is located.
dst The destination drawing port.
bbox The bounding box of the matrix item.
clip The clipping area.
See also:
IlvAbstractMatrix::drawItem, drawLabel

Reimplemented from IlvGraphicMatrixItem.

IlUShort IlvGadgetMatrixItem::focusColumn (  ) 

Returns the index of the column containing the matrix item.

This method must be called only when the item has the focus.

Returns:
The index of the column containing the matrix item when this item has the focus.
See also:
focusRow, IlvMatrix::setFocus(IlUShort, IlUShort)
IlUShort IlvGadgetMatrixItem::focusRow (  ) 

Returns the index of the row containing the matrix item.

This method must be called only when the item has the focus.

Returns:
The index of the row containing the matrix item when this item has the focus.
See also:
focusColumn, IlvMatrix::setFocus(IlUShort, IlUShort)
IlvGadget* IlvGadgetMatrixItem::getGadget (  )  const

Returns a pointer to the gadget stored in this matrix item.

Returns:
A pointer to the gadget stored in this matrix item.
virtual const char* IlvGadgetMatrixItem::getLabel (  )  const [virtual]

Returns the label that identifies this matrix item.

Returns:
The label that identifies this matrix item. The returned string must not be deleted or modified.
See also:
setLabel

Reimplemented from IlvGraphicMatrixItem.

IlBoolean IlvGadgetMatrixItem::hasFocus (  )  const

Indicates whether the gadget in the matrix item has the focus.

Returns:
IlTrue if the gadget has the focus and IlFalse otherwise. When a gadget has the focus, it receives all the keyboard events.
See also:
IlvMatrix::setFocus(IlUShort, IlUShort)
IlBoolean IlvGadgetMatrixItem::isInteractive (  )  const

Indicates whether the gadget stored in this matrix item is active.

Returns:
IlTrue if the gadget stored in this matrix item is active. When a gadget is active, events are sent to its handleEvent method.
See also:
setInteractive
virtual void IlvGadgetMatrixItem::minimumSize ( const IlvMatrix matrix,
IlvDim width,
IlvDim height 
) const [virtual]

Returns the preferred size of the item.

The preferred size is the size that the item must have for its content to be entirely visible. Uses width and height to return the preferred size of this item when stored in matrix. This method is called by the member functions IlvMatrix::getColumnFittingSize and IlvMatrix::getRowFittingSize.

Parameters:
matrix The matrix to which the item belongs.
width The returned preferred width of the item.
height The returned preferred height of the item.
See also:
IlvMatrix::getColumnFittingSize, IlvMatrix::getRowFittingSize

Reimplemented from IlvGraphicMatrixItem.

static IlvAbstractMatrixItem* IlvGadgetMatrixItem::readItem ( IlvInputFile file,
IlvDisplay display 
) [static]

Reads an object description from a file.

Reads an object description from the file input. It reads the information that was saved by the member function write to be able to create a new instance of this object. Usually, because of the availability of the constructor that expects an IlvInputFile, readItem should be equivalent to :

 IlvAbstractMatrixItem*
 MyClass::readItem(IlvInputFile& file, IlvDisplay* display)
 {
     return new MyClass(file, display);
 }
Parameters:
file The file to be read from.
display The display used to create the object.
See also:
DeclareMatrixItemInfoRO, DeclareMatrixItemInfo, IlvPredefinedMatrixItemIOMembers.
Warning:
[note] The readItem method is not capitalized like other static methods so that it is consistent with the write method.

Reimplemented from IlvGraphicMatrixItem.

void IlvGadgetMatrixItem::setGadget ( IlvGadget gadget  ) 

Sets the gadget stored in this matrix item.

The old gadget that was stored in this matrix item is deleted.

Parameters:
gadget The new gadget.
See also:
getGadget
void IlvGadgetMatrixItem::setInteractive ( IlBoolean  value  ) 

Specifies whether the gadget stored in this matrix item should be active.

This method has the same function as IlvGadget::setActive. Though in this situation the information is directly managed by the IlvGadgetMatrixItem instance.

Parameters:
value A Boolean value specifying whether the gadget stored in this matrix item should be active (IlTrue) or not (IlFalse).
See also:
isInteractive, IlvGadget::isActive
virtual void IlvGadgetMatrixItem::setLabel ( const char *  label,
IlBoolean  copy = IlTrue 
) [virtual]

Sets the label of the matrix item.

Parameters:
label The label of the matrix item.
copy A Boolean value specifying whether a label should be copied. If the value is IlFalse, then you must allocate some memory for the label because in any case the label characters are deleted from the memory by the IlvAbstractMatrixItem.
See also:
getLabel

Reimplemented from IlvGraphicMatrixItem.

virtual void IlvGadgetMatrixItem::write ( IlvOutputFile file  )  const [virtual]

Writes an object description to a file.

Writes out, in a file, the object description. This description contains all the information necessary to create an exact copy of this object by means of the member function readItem.

Parameters:
file The name of the file to be written to.
See also:
DeclareMatrixItemInfoRO, DeclareMatrixItemInfo, IlvPredefinedMatrixItemIOMembers.

Reimplemented from IlvGraphicMatrixItem.

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