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Tile filter. More...
#include <ilviews/bitmaps/filters/tile.h>
Public Member Functions | |
| IlvTileFilter (IlInt offsetx=0, IlInt offsety=0) | |
| Constructor. | |
| IlvBitmapData * | apply (IlUInt count=0, const IlvBitmapData **inputs=0) |
| Applies the tiling to the selected image. | |
| void | getOffsets (IlInt &offsetx, IlInt &offsety) const |
| Return the offsets. | |
| IlInt | getOffsetX () const |
| Returns the x direction offset. | |
| IlInt | getOffsetY () const |
| Returns the y direction offset. | |
| void | setOffsets (IlInt offsetx, IlInt offsety) |
| Sets the offsets. | |
| void | setOffsetX (IlInt offset) |
| Sets the x direction offset. | |
| void | setOffsetY (IlInt offset) |
| Sets the y direction offset. | |
Tile filter.
Library: ilvbmpflt
This bitmap filter lets you create an image by replicating another image. The source image can be offset.
IlvRGBBitmapData, IlvBitmapFilter Constructor.
Initializes a new instance of the class IlvTileFilter. The default offset is 0 in both directions.
Return the offsets.
| offsetx | The x direction offset. | |
| offsety | The y direction offset. |
| IlInt IlvTileFilter::getOffsetX | ( | ) | const |
Returns the x direction offset.
| IlInt IlvTileFilter::getOffsetY | ( | ) | const |
Returns the y direction offset.
Sets the offsets.
| offsetx | The new x direction offset. | |
| offsety | The new y direction offset. |
| void IlvTileFilter::setOffsetX | ( | IlInt | offset | ) |
Sets the x direction offset.
| offset | The new x direction offset. |
| void IlvTileFilter::setOffsetY | ( | IlInt | offset | ) |
Sets the y direction offset.
| offset | The new y direction offset. |
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