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Graphic class. More...
#include <ilviews/graphics/selector.h>
Public Member Functions | |
IlvSelector () | |
Constructor. | |
const char * | className () const |
Returns the class name of an object. | |
virtual void | computeFocusRegion (IlvRegion &, const IlvTransformer *t=0) const |
Computes the region needed for the drawing of the focus. | |
virtual IlvGraphic * | copy () const |
Copies this object. | |
virtual void | drawFocus (IlvPort *, const IlvPalette *, const IlvTransformer *t=0, const IlvRegion *clip=0) const |
Draws additional drawings for an object that has the keyboard focus. | |
virtual IlvClassInfo * | getClassInfo () const |
Gets class information. | |
virtual void | insertObject (IlvGraphic *obj) |
Inserts an object. | |
IlBoolean | isSelected (IlvGraphic *object) const |
Returns a Boolean value indicating whether the specified graphic is selected or not. | |
IlBoolean | isSubtypeOf (const IlvClassInfo *c) const |
Checks whether this object's class is a subclass. | |
IlBoolean | isSubtypeOf (const char *t) const |
Checks whether this object's class is a subclass of a given parent class. | |
virtual void | removeObject (IlvGraphic *obj) |
Removes an object. | |
void | setSelected (IlShort index) |
Sets the graphic object specified by its index as the selected object for this selector. | |
void | setSelected (IlvGraphic *object) |
Sets the specified graphic object as the selected object for this selector. | |
IlvGraphic * | whichGraphicSelected () const |
Returns a pointer to the selected object of this selector. | |
IlShort | whichSelected () const |
Returns the index of the selected object of this selector. | |
virtual void | write (IlvOutputFile &) const |
Writes an object description to a file. | |
Static Public Member Functions | |
static void | AddProperty (const IlSymbol *k, IlAny v) |
Adds a property to this object's class. | |
static IlAny | GetProperty (const IlSymbol *key, IlBoolean p=((IlBoolean) 0)) |
Retrieves the property value associated with the key in this object's class. | |
static const IlvClassInfo * | HasProperty (const IlSymbol *key, IlBoolean p=((IlBoolean) 0)) |
Checks for the existence of a property for this object's class hierarchy. | |
static IlvGraphic * | read (IlvInputFile &, IlvPalette *pal) |
Reads an object description from a file. | |
static IlBoolean | RemoveProperty (const IlSymbol *key) |
Removes a property from this object's class. | |
static IlBoolean | ReplaceProperty (const IlSymbol *k, IlAny v) |
Replaces a property in this object's class. |
Graphic class.
Library: views
The IlvSelector
class is a special kind of graphic set that handles a unique selection among the objects it holds. This class is a subtype of the IlvGraphicSet
class. You must explicitly specify the interactor if you want an interactive behavior. The default interactor name for this object is "Selector".
IlvSelectorInteractor
. IlvSelector::IlvSelector | ( | ) |
Constructor.
Initializes an empty IlvSelector
object. You can call member functions such as insertObject
to add IlvGraphic
objects to this instance.
Adds a property to this object's class.
This static function associates the given value with the given key for the class of this object only.
key | The key to be associated. | |
value | The value to be associated. |
Reimplemented from IlvGraphicSet.
const char* IlvSelector::className | ( | ) | const |
Returns the class name of an object.
This method is equivalent to getClassInfo()->getClassName()
.
IlvRectangle
object, the className function returns "IlvRectangle"
. Reimplemented from IlvGraphicSet.
virtual void IlvSelector::computeFocusRegion | ( | IlvRegion & | r, | |
const IlvTransformer * | t = 0 | |||
) | const [virtual] |
Computes the region needed for the drawing of the focus.
This method is called to compute the region needed for the drawing of the focus (see the method drawFocus
).
r | The region that is updated. | |
t | The transformer value. If 0 , no transformation is performed. |
Reimplemented from IlvGraphic.
virtual IlvGraphic* IlvSelector::copy | ( | ) | const [virtual] |
Copies this object.
Allocates and returns a copy of this object. If the object is composite, the implementation of this member function makes a copy of the object's components.
IlvPredefinedIOMembers
. Reimplemented from IlvGraphicSet.
virtual void IlvSelector::drawFocus | ( | IlvPort * | dst, | |
const IlvPalette * | palette, | |||
const IlvTransformer * | t = 0 , |
|||
const IlvRegion * | clip = 0 | |||
) | const [virtual] |
Draws additional drawings for an object that has the keyboard focus.
This method is called to draw additional drawings when the graphic object has the keyboard focus. The default implementation draws a rectangle around the object. The drawing will be done inside the region returned by computeFocusRegion
.
dst | The destination port. | |
palette | The palette of the object. | |
t | The transformer value. If 0 , no transformation is performed. | |
clip | The clipping region. |
Reimplemented from IlvGraphic.
virtual IlvClassInfo* IlvSelector::getClassInfo | ( | ) | const [virtual] |
Gets class information.
Returns a pointer to the IlvClassInfo
object associated with this object's class.
Reimplemented from IlvGraphicSet.
static IlAny IlvSelector::GetProperty | ( | const IlSymbol * | key, | |
IlBoolean | checkSuperClass = ((IlBoolean) 0) | |||
) | [static] |
Retrieves the property value associated with the key in this object's class.
Retrieves the property value associated with the property name key. If the property cannot be found in the class of this object, and if checkSuperClass is set to IlTrue
, then the function operates iteratively on each superclass until the property is found. If the property cannot be found, then 0
is returned.
key | The key with which the property value is associated. | |
checkSuperClass | IlTrue specifies iterative search on superclasses. |
0
. Reimplemented from IlvGraphicSet.
static const IlvClassInfo* IlvSelector::HasProperty | ( | const IlSymbol * | key, | |
IlBoolean | checkSuperClass = ((IlBoolean) 0) | |||
) | [static] |
Checks for the existence of a property for this object's class hierarchy.
Retrieves a pointer to the IlvClassInfo
that indicates a class where the key property exists. If the returned value is non-0
, then this property actually exists for this class. If this is not the case and if checkSuperClass is set to IlTrue
, then the function operates iteratively on each superclass until a match is found. If the property cannot be found, then 0
is returned.
key | The key with which the property value is associated. | |
checkSuperClass | IlTrue specifies iterative search on superclasses. |
0
. Reimplemented from IlvGraphicSet.
virtual void IlvSelector::insertObject | ( | IlvGraphic * | object | ) | [virtual] |
Inserts an object.
Inserts an object at the beginning of the maintained list so it will be the first object to be drawn when the IlvGraphicSet
object is redrawn.
object | The object to be inserted. |
Reimplemented from IlvGraphicSet.
IlBoolean IlvSelector::isSelected | ( | IlvGraphic * | object | ) | const |
Returns a Boolean value indicating whether the specified graphic is selected or not.
object | The graphic object. |
setSelected
, whichSelected
, whichGraphicSelected
. IlBoolean IlvSelector::isSubtypeOf | ( | const IlvClassInfo * | classInfo | ) | const |
Checks whether this object's class is a subclass.
This method is equivalent to getClassInfo()->isSubtypeOf(classInfo)
.
classInfo | The name of a class on which the object's class is tested. |
IlTrue
or IlFalse
, depending on whether or not this object's class is a subclass of the class indicated by classInfo. Reimplemented from IlvGraphicSet.
IlBoolean IlvSelector::isSubtypeOf | ( | const char * | parentClass | ) | const |
Checks whether this object's class is a subclass of a given parent class.
This method is equivalent to getClassInfo()->isSubtypeOf(parentClass)
.
parentClass | A string representing the parent class. |
IlTrue
or IlFalse
, depending on whether or not this object's class inherits parentClass attributes. The parentClass parameter should be a string representing the class name of an IlvGraphic
subclass. A call to this member function for a given class instance returns IlTrue
if given the name of its class. Reimplemented from IlvGraphicSet.
static IlvGraphic* IlvSelector::read | ( | IlvInputFile & | file, | |
IlvPalette * | palette | |||
) | [static] |
Reads an object description from a file.
Reads an object description from the file input, given the palette graphic attributes. It reads the information that was saved by the member function write
to be able to create a new instance of this object. Usually, because of the availability of the constructor that expects an IlvInputFile
, read should be equivalent to:
IlvGraphic* MyClass::read(IlvInputFile& file, IlvPalette* palette) { return new MyClass(file, palette); }
In the following example, the static member function read
of the IlvLabel
class could have the following form:
IlvGraphic* IlvLabel::read(IlvInputFile& file, IlvPalette* pal) { IlvPoint pos; file.getStream() >> pos; // Read the position field return new IlvLabel(pal->getDisplay(), pos, IlvReadString(file.getStream()), pal); }
file | The name of the file to be read from. | |
palette | The name of the palette for the object. |
DeclareTypeInfoRO
, DeclareTypeInfo
, IlvPredefinedIOMembers
. read
method is not capitalized like other static methods so that it is consistent with the write
method. Reimplemented from IlvGraphicSet.
virtual void IlvSelector::removeObject | ( | IlvGraphic * | object | ) | [virtual] |
Removes an object.
Removes an object from the list of referenced objects. If an object is stored more than once in the same IlvGraphicSet
, only the first occurrence will be removed. The object is not destroyed.
object | The object to be removed from this graphic set. |
Reimplemented from IlvGraphicSet.
Removes a property from this object's class.
This static function removes the indicated property to the class of this object.
key | The key property to be removed. |
IlTrue
if the key property was actually found, or IlFalse
otherwise. Reimplemented from IlvGraphicSet.
Replaces a property in this object's class.
This static function replaces the indicated property value to the class of this object.
key | The key to be replaced. | |
value | The value to be replaced. |
IlTrue
if the key property was actually found, or IlFalse
otherwise. Reimplemented from IlvGraphicSet.
void IlvSelector::setSelected | ( | IlShort | index | ) |
Sets the graphic object specified by its index as the selected object for this selector.
If index is not a valid index, this method deselects the selected graphic object of the selector.
index | The index of the new selected object. |
whichSelected
. void IlvSelector::setSelected | ( | IlvGraphic * | object | ) |
Sets the specified graphic object as the selected object for this selector.
If object is not located in the selector, this method does nothing.
object | The new selected object. |
whichSelected
. IlvGraphic* IlvSelector::whichGraphicSelected | ( | ) | const |
Returns a pointer to the selected object of this selector.
setSelected
, whichSelected
. IlShort IlvSelector::whichSelected | ( | ) | const |
Returns the index of the selected object of this selector.
setSelected
, whichGraphicSelected
. virtual void IlvSelector::write | ( | IlvOutputFile & | output | ) | const [virtual] |
Writes an object description to a file.
Writes out, in a file, the object description. This description contains all the information necessary to create an exact copy of this object by means of the member function read
. Information concerning any IlvPalette
object attached to this object is written out by the object containers. All other information, such as the position and size of the object, is written out by this virtual member function.
For example, suppose we have an IlvLabel
class that implements a graphic object drawn as a text string at a given position. It maintains its position in an internal IlvPoint
field called _position
and its textual content in an internal character array field called _text
. The only information we need to save is the contents of those fields. So, the member function write
of such an object should have the following form:
void IlvLabel::write(IlvOutputFile& file) const { // Save the position field file.getStream() << IlvSpc() << _position; // Save the text field IlvWriteString(file.getStream(), _text); }
output | The the output file to be written to. |
DeclareTypeInfo
. Reimplemented from IlvGraphicSet.
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