Overview of ports

Most real world cards have a physical interface to connect them to other sets of equipment or to a network. The connections are usually achieved through connectors or ports. Rogue Wave® JViews TGO provides port objects to represent connections between a card ( IltCard) and the external world.
Ports allow you to represent alarms and states graphically in the same way as network elements do, with alarm balloons and colors depending on the alarm severity.
Depending on the nature of the application, ports can be represented by a bitmap image or by a vector graphic. Like a network element, the port representation is set through the TypeAttribute attribute assigned to the object represented by the port.
To find all necessary information on the styling properties of ports, refer to Customizing shelves and cards.