setUsingGeneralPath
method
to allow a choice between using general paths, which give a better
aspect and capabilities, or regular polygons, which provide better
performance. Property name |
Content |
---|---|
FILL_PAINT |
Paint object used
to fill the shape. |
STROKE_PAINT |
Paint object used
when stroking the path. |
FILL_ON |
Boolean indicating
whether the inside of the object is filled. |
STROKE_ON |
Boolean indicating
whether the shape of the object is stroked. |
PAINT_ABSOLUTE |
Boolean indicating
whether the fill paint is adapted to the bounding rectangle of the
object. |
STROKE_WIDTH |
Stroke width. |
PAINT_ZOOMED |
Boolean indicating
whether the paint is zoomed according to the shape when the object
is zoomed. |
END_CAP |
Type of decoration applied to the ends of
unclosed subpaths (see java.awt.BasicStroke ). |
LINE_JOIN |
Type of decoration applied at the intersection
of two path segments (see java.awt.BasicStroke ). |
LINE_STYLE |
Float table indicating how to make a dash
pattern by alternating between opaque and transparent sections (see java.awt.BasicStroke ). |
STROKE |
Object used for stroking the path. This attribute
is dependant on all stroke attributes and is recomputed when one of
them changes.This attribute is not visible in the Map Layer Tree Panel. |
Property name |
Content |
---|---|
FOREGROUND |
Color object used
when drawing the polygon borders. |
LINE_WIDTH |
Polygon borders line width. |
END_CAP |
Type of decoration applied to the ends of
unclosed subpaths (see java.awt.BasicStroke ). |
LINE_JOIN |
Type of decoration applied at the intersection
of two path segments (see java.awt.BasicStroke ). |
LINE_STYLE |
Float table indicating how to make a dash
pattern by alternating between opaque and transparent sections (see java.awt.BasicStroke ). |
DECORATION |
Additional IlvPathDecoration object
used for stroking the polygon. |
DECORATION_ONLY |
Boolean indicating
whether only the decoration is displayed. |
DECORATION_PAINT |
Paint color of the decoration. By default
(when this attribute is null), the decoration is colored using the
FOREGROUND attribute. |
IlvMapGraphicPath
objects
(filled polygon areas), by adding: Property name |
Content |
---|---|
PAINT |
Paint object used
to fill the polygon area. |
DO_FILL |
Boolean indicating
whether the inside of the polygon is filled. |
DO_STROKE |
Boolean indicating
whether the borders of the polygon are stroked. |
Property name |
Content |
---|---|
FOREGROUND |
Color object used
for displaying the point. |
MARKER_SIZE |
The size of the marker. |
MARKER_TYPE |
The type of marker to use. |
Property name |
Content |
---|---|
ANTIALIASING |
Boolean indicating
whether text should be specifically antialiased (even if the view
setting itself is different). |
ATTACHMENT |
The label attachment. |
FILL_PAINT |
Paint object used
to fill the characters of the text. |
FONT |
The label Font . |
FRAME_PAINT |
Paint object used
to draw the frame of the label. |
INNER_MARGIN |
Spacing between the frame of the label and
the text. |
INTERLINE |
Spacing between two lines of text. |
MAXIMUM_HEIGHT |
The maximum height of the label. |
MINIMUM_HEIGHT |
The minimum height of the label. |
STROKE_PAINT |
Paint object used
to draw the shape of the text character. |
BACKGROUND_PAINT |
Paint object used
to fill the frame of the label. |
ALIGNMENT |
Alignment of the multi-line text. |
Property name |
Content |
---|---|
BRIGHTNESS |
A Double percentage
applied to the color model to make the entire image brighter or darker.
0% gives a black image. |
CONTRAST |
A Double percentage
applied to the color model to increase the color difference. 0% gives
a completely grey image. |
SATURATION |
A Double percentage
applied to the color model of the image to change the color saturation.
0% gives a completely grey image. |
COLOR_MODEL |
The ColorModel object
used to transform the pixel values of the image into RGBA colors. |