The Flag Renderer example addresses a typical graphical
need that can be answered with an SDM renderer. The need is to set
a decoration on a node that will always be visible, for example, if
the state of a model object changes and it needs to catch the user’s
attention. The renderer must display a flag on the node such that
the flag remains visible even if the object is hidden by another graphic
object.
The following figure shows an example of a flag on a
node, as it would be displayed by the Flag renderer.