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Tile filter. More...
#include <ilviews/bitmaps/filters/tile.h>
Public Member Functions | |
IlvTileFilter (IlInt offsetx=0, IlInt offsety=0) | |
Constructor. More... | |
IlvBitmapData * | apply (IlUInt count=0, const IlvBitmapData **inputs=0) |
Applies the tiling to the selected image. | |
void | getOffsets (IlInt &offsetx, IlInt &offsety) const |
Return the offsets. More... | |
IlInt | getOffsetX () const |
Returns the x direction offset. More... | |
IlInt | getOffsetY () const |
Returns the y direction offset. More... | |
void | setOffsets (IlInt offsetx, IlInt offsety) |
Sets the offsets. More... | |
void | setOffsetX (IlInt offset) |
Sets the x direction offset. More... | |
void | setOffsetY (IlInt offset) |
Sets the y direction offset. More... | |
Public Member Functions inherited from IlvBitmapFilter | |
IlvBitmapFilter () | |
Constructor. More... | |
virtual | ~IlvBitmapFilter () |
Destructor. More... | |
IlvBitmapData * | applyUnary (const IlvBitmapData *data) |
Convenience method for unary filters. More... | |
virtual const char * | getClassName () const |
Returns the class name of the filter. More... | |
IlUInt | getHeight () const |
Returns the height of the filter effect region. More... | |
const char *const * | getInputs (IlUInt &count) const |
Returns the name of the input bitmap data. More... | |
const char * | getName () const |
Returns the name of the filter. More... | |
IlUInt | getRefCount () const |
Returns the reference count for this instance. | |
const char * | getResult () const |
Returns the name of the result bitmap data. More... | |
IlUInt | getWidth () const |
Returns the width of the filter effect region. More... | |
IlInt | getX () const |
Returns the left coordinate of the filter effect region. More... | |
IlInt | getY () const |
Returns the top coordinate of the filter effect region. More... | |
void | lock () |
Locks the current instance. | |
void | setHeight (IlUInt height) |
Sets the height of the filter effect region. More... | |
void | setInputs (IlUInt count, const char *const *name) |
Sets the input names of the filter. More... | |
void | setName (const char *id) |
Sets the name of the filter. More... | |
void | setResult (const char *name) |
Sets the result name of the filter. More... | |
void | setWidth (IlUInt width) |
Sets the width of the filter effect region. More... | |
void | setX (IlInt x) |
Sets the left coordinate of the filter effect region. More... | |
void | setY (IlInt y) |
Sets the top coordinate of the filter effect region. More... | |
void | unLock () |
Unlocks the current instance. When the reference count is 0 , the instance is deleted. | |
Additional Inherited Members | |
Static Public Member Functions inherited from IlvBitmapFilter | |
static IlvBitmapFilter * | Create (const char *classname, IlBoolean forceLoad=IlTrue) |
This static method creates an instance of a bitmap filter of given classname. If the filter class is not registered and forceLoad is IlTrue , an attempt to load a dynamic module for this filter is made. More... | |
static const char ** | GetRegisteredFilters (IlUInt &num) |
This static method returns an array of registered filter class names. More... | |
Tile filter.
Library: ilvbmpflt
This bitmap filter lets you create an image by replicating another image. The source image can be offset.
IlvRGBBitmapData
, IlvBitmapFilter
Constructor.
Initializes a new instance of the class IlvTileFilter
. The default offset is 0
in both directions.
Return the offsets.
offsetx | The x direction offset. |
offsety | The y direction offset. |
IlInt IlvTileFilter::getOffsetX | ( | ) | const |
Returns the x direction offset.
IlInt IlvTileFilter::getOffsetY | ( | ) | const |
Returns the y direction offset.
Sets the offsets.
offsetx | The new x direction offset. |
offsety | The new y direction offset. |
void IlvTileFilter::setOffsetX | ( | IlInt | offset | ) |
Sets the x direction offset.
offset | The new x direction offset. |
void IlvTileFilter::setOffsetY | ( | IlInt | offset | ) |
Sets the y direction offset.
offset | The new y direction offset. |
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