2D Graphics > Prototypes > Using Rogue Wave Views Studio to Create BGOs
 
Using Rogue Wave Views Studio to Create BGOs
This chapter describes how the Prototypes extension lets you create composite graphic objects and assign them an application interface, a graphic behavior, and an interactive behavior through interactive, point-and-click editing. These graphic objects can then be linked to domain-specific objects following the application interface, providing full WYSIWYG, direct-manipulation editing of the domain objects.
You can find information on the following topics:
*Creating and Using Prototypes
*Loading and Saving Prototype Libraries
*Creating and Editing Prototype Instances in Panels
*Connecting Prototype Instances
Note: The chapters concerning the use of the Prototypes extension of Rogue Wave Views Studio assume that you are familar with the information in the Rogue Wave Views Studio User’s Manual.

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