rwlogo

Rogue Wave Views
Foundation Package API Reference Guide

Product Documentation:

Rogue Wave Views
Documentation Home

 All Classes Files Functions Variables Typedefs Enumerations Enumerator Macros Pages
List of all members | Public Member Functions
IlvSelector Class Reference

Graphic class. More...

#include <ilviews/graphics/selector.h>

Inheritance diagram for IlvSelector:
IlvGraphicSet IlvGraphic

Public Member Functions

 IlvSelector ()
 Constructor. More...
 
virtual void computeFocusRegion (IlvRegion &, const IlvTransformer *t=0) const
 Computes the region needed for the drawing of the focus. More...
 
virtual void drawFocus (IlvPort *, const IlvPalette *, const IlvTransformer *t=0, const IlvRegion *clip=0) const
 Draws additional drawings for an object that has the keyboard focus. More...
 
virtual void insertObject (IlvGraphic *obj)
 Inserts an object. More...
 
IlBoolean isSelected (IlvGraphic *object) const
 Returns a Boolean value indicating whether the specified graphic is selected or not. More...
 
virtual void removeObject (IlvGraphic *obj)
 Removes an object. More...
 
void setSelected (IlvGraphic *object)
 Sets the specified graphic object as the selected object for this selector. More...
 
void setSelected (IlShort index)
 Sets the graphic object specified by its index as the selected object for this selector. More...
 
IlvGraphicwhichGraphicSelected () const
 Returns a pointer to the selected object of this selector. More...
 
IlShort whichSelected () const
 Returns the index of the selected object of this selector. More...
 
- Public Member Functions inherited from IlvGraphicSet
 IlvGraphicSet ()
 Constructor. More...
 
 IlvGraphicSet (int num...)
 Constructor. More...
 
 ~IlvGraphicSet ()
 Destructor. More...
 
virtual void addObject (IlvGraphic *obj)
 Adds an object. More...
 
void align (IlvPosition align=IlvLeft)
 Aligns the objects. More...
 
virtual void apply (IlvApplyObject function, IlAny arg)
 Applies a function to the objects. More...
 
virtual void applyReferences (IlvApplyObject function, IlAny arg)
 Applies a function to the referenced objects. More...
 
virtual void applyTransform (const IlvTransformer *t)
 Applies a transformation function to the graphic object. More...
 
virtual void boundingBox (IlvRect &r, const IlvTransformer *t=0) const
 Retrieves the bounding box of the graphic object. More...
 
void column (IlvDeltaPos spacing=4)
 Force a vertical space between the objects. More...
 
virtual IlBoolean contains (const IlvPoint &p, const IlvPoint &tp, const IlvTransformer *t=0) const
 Checks whether a point is in the object. More...
 
virtual void draw (IlvPort *dst, const IlvTransformer *t=0, const IlvRegion *clip=0) const
 Draws the graphic object. More...
 
IlvGraphicfirstContains (const IlvPoint &p, const IlvPoint &tp, const IlvTransformer *t=0) const
 Gets an object at a given location. More...
 
IlvGraphicfirstIntersects (const IlvRegion &region, const IlvTransformer *t=0) const
 Gets an object in a given region. More...
 
virtual IlvIntensity getAlpha () const
 Retrieves the alpha component. More...
 
IlUInt getCardinal () const
 Gets the number of stored objects. More...
 
virtual IlvGraphicgetChildAt (IlUInt index) const
 Returns the sub-object of the graphic object specified by index. More...
 
virtual IlvGraphicgetChildByName (const char *name) const
 Returns the sub-object of the graphic object specified by a name. More...
 
virtual IlUInt getChildCount () const
 Returns the number of children of this graphic object. More...
 
virtual IlInt getChildIndex (const IlvGraphic *object) const
 Returns the index of the specified sub-object in this graphic object. More...
 
IlInt getIndex (IlvGraphic *object) const
 Gets the index of an object. More...
 
virtual IlUShort getLineWidth () const
 Retrieves the line width. More...
 
IlvGraphicgetObject (IlUInt index) const
 Gets an object by index. More...
 
IlvGraphic *const * getObjects (IlUInt &count) const
 Gets an array of all stored objects. More...
 
virtual IlBoolean inside (const IlvRegion &tregion, const IlvTransformer *t=0) const
 Determines whether an object with transformation applied is inside the bounding box. More...
 
virtual IlBoolean intersects (const IlvRegion &tregion, const IlvTransformer *t=0) const
 Checks whether a region intersects the bounding box with transformation applied. More...
 
virtual void invert (IlBoolean=IlFalse)
 Highlights the object. More...
 
void row (IlvDeltaPos spacing=4)
 Force an horizontal space between the objects. More...
 
void sameHeight (IlvDim height)
 Force the height of all the objects. More...
 
void sameWidth (IlvDim width)
 Force the width of all the objects. More...
 
virtual void setAlpha (IlvIntensity)
 Sets the alpha value of the object. More...
 
virtual void setAntialiasingMode (IlvAntialiasingMode)
 Sets the anti-aliasing mode of the object. More...
 
virtual void setArcMode (IlvArcMode)
 Sets the arc mode of the object. More...
 
virtual void setBackground (IlvColor *)
 Sets the background color of the object. More...
 
virtual void setColorPattern (IlvColorPattern *)
 Sets the color pattern of the object. More...
 
virtual void setFillRule (IlvFillRule)
 Sets the fill rule of the object. More...
 
virtual void setFillStyle (IlvFillStyle)
 Sets the fill style of the object. More...
 
virtual void setFont (IlvFont *)
 Sets the font of the object. More...
 
virtual void setForeground (IlvColor *)
 Sets the foreground color of the object. More...
 
virtual void setGradientPattern (IlvGradientPattern *)
 Sets the gradient pattern of the object. More...
 
virtual void setHolder (IlvGraphicHolder *holder)
 Sets the object's holder. More...
 
virtual void setLineStyle (IlvLineStyle *)
 Sets the line style of the object. More...
 
virtual void setLineWidth (IlUShort)
 Sets the line width of the object. More...
 
virtual void setMode (IlvDrawMode)
 Sets the drawing mode of the object temporarily. More...
 
void setObject (IlUInt index, IlvGraphic *object)
 Sets an object. More...
 
virtual void setOverwrite (IlBoolean)
 Sets an overwrite mode that modifies how the drawing member functions operate. More...
 
virtual void setPalette (IlvPalette *)
 Sets the palette of the object. More...
 
virtual void setPattern (IlvPattern *)
 Sets the pattern of the object. More...
 
virtual void symmetry (IlvDirection)
 Flips a graphic object. More...
 
virtual IlBoolean zoomable () const
 Checks whether this object is zoomable. More...
 
- Public Member Functions inherited from IlvGraphic
void addCallback (const IlSymbol *callbackType, IlvGraphicCallback callback)
 Adds a callback function to a callback list. More...
 
void addCallback (const IlSymbol *callbackType, const IlSymbol *callbackName, const IlSymbol *script=0)
 Adds a callback function to a callback list. More...
 
void addCallback (const IlSymbol *callbackType, IlvGraphicCallback callbackName, IlAny data)
 Adds a callback function to a callback list. More...
 
void addClassProperty (const IlSymbol *key, IlAny value)
 Adds a property to this object's class. More...
 
void addProperty (const IlSymbol *key, IlAny value)
 Adds a specific property to the object. More...
 
void addTag (const IlSymbol *tag)
 Adds a tag. More...
 
IlBoolean applyAttribute (const char *attributeClassName, IlInt value, IlAny checkData=0) const
 Applies attributes. More...
 
IlBoolean applyAttribute (const char *attributeClassName, IlFloat value, IlAny checkData=0) const
 Applies attributes. More...
 
IlBoolean applyAttribute (const char *attributeClassName, const char *value, IlAny checkData=0) const
 Applies attributes. More...
 
virtual void applyResources (const char *storageName, const char *storageClassName, const char *objectName, const char *objectClassName, IlvDisplay *display=0)
 Applies resources on a graphic object. More...
 
virtual IlBoolean applyValue (const IlvValue &val)
 Apply an accessor. More...
 
virtual void callCallbacks (const IlSymbol *callbackType)
 Calls every callback of a given type. More...
 
virtual IlBoolean changeValue (const IlvValue &val)
 Changes the value of an accessor. More...
 
virtual IlBoolean changeValues (const IlvValue *values, IlUShort count)
 Changes several accessor values simultaneously. More...
 
const char * className () const
 Returns the class name of an object. More...
 
IlBoolean contains (const IlvPoint &p) const
 Checks whether a point is in the object. More...
 
virtual IlvGraphiccopy () const =0
 Copies this object. More...
 
void draw (IlvPort *dst, const IlvTransformer *t, const IlvRect *clip) const
 Draws a graphic object. More...
 
virtual void getAccessors (const IlSymbol *const **accessors, const IlvValueTypeClass *const **types, IlUInt &count) const
 Retrieves the list of available accessors of an object. More...
 
virtual IlvAntialiasingMode getAntialiasingMode () const
 Retrieves the anti-aliasing mode. More...
 
IlvGraphicCallback getCallback (const IlSymbol *callbackType) const
 Gets a callback. More...
 
IlvGraphicCallback getCallback () const
 Gets the main callback function. More...
 
IlAny getCallbackData (const IlSymbol *callbackType, IlvGraphicCallback callback) const
 Gets a callback user data. More...
 
IlAny getCallbackData (const IlSymbol *callbackType, const IlSymbol *callbackName) const
 Gets a callback user data. More...
 
IlSymbolgetCallbackName (const IlSymbol *callbackType) const
 Gets the name of a callback. More...
 
IlSymbolgetCallbackName () const
 Gets the symbol that identifies the main callback. More...
 
virtual IlUInt getCallbackTypes (const char *const **names, const IlSymbol *const **types) const
 Gets the number of register callback types for the object. More...
 
virtual IlvGraphic *const * getChildren (IlUInt &count) const
 Returns an array containing the sub-objects of this graphic object. More...
 
virtual IlvClassInfogetClassInfo () const
 Gets class information. More...
 
IlAny getClassProperty (const IlSymbol *key, IlBoolean checkParent=IlFalse) const
 Retrieves the indicated property value in the class of this object. More...
 
IlAny getClientData () const
 Gets client data. More...
 
virtual const char * getDefaultInteractor () const
 Gets the name of the default interactor for this object. More...
 
virtual IlvGraphicHoldergetHolder () const
 Gets a pointer to an object's holder. More...
 
IlvInteractorgetInteractor () const
 Returns the interactor associated with the current object. More...
 
virtual IlvLookFeelHandlergetLookFeelHandler () const
 Returns the look & feel handler used by this object. More...
 
const char * getName () const
 Gets the name of the object. More...
 
IlvNamedPropertygetNamedProperty (const IlSymbol *name) const
 Gets a named property. More...
 
IlSymbolgetNextFocusGraphic () const
 Gets the next object in the focus chain. More...
 
IlSymbolgetPreviousFocusGraphic () const
 Gets the previous object in the focus chain. More...
 
IlAny getProperty (const IlSymbol *key) const
 Gets a property. More...
 
IlvSmartSetgetSmartSet () const
 Gets the smart set object containing this graphic object. More...
 
IlvDim h () const
 Gets the height value of the object. More...
 
void h (IlvDim h)
 Sets the height value of the object. More...
 
IlBoolean hasCallback (const IlSymbol *callbackType, IlvGraphicCallback callback) const
 Checks whether a callback function is in a callback list. More...
 
IlBoolean hasCallback (const IlSymbol *callbackType, const IlSymbol *callbackName) const
 Checks whether a callback function is in a callback list. More...
 
IlBoolean hasCallbackData (const IlSymbol *callbackType, IlvGraphicCallback callback) const
 Checks whether a callback function has user data. More...
 
IlBoolean hasCallbackData (const IlSymbol *callbackType, const IlSymbol *callbackName) const
 Checks whether a callback function has user data. More...
 
const IlvClassInfohasClassProperty (const IlSymbol *key, IlBoolean s=IlFalse) const
 Checks for a class where the keyed property exists. More...
 
IlBoolean hasProperty (const IlSymbol *key) const
 Checks whether the object has a particular property. More...
 
IlBoolean hasTag (const IlSymbol *tag) const
 Checks whether the object has a specific tag. More...
 
IlBoolean inside (const IlvRect &r, const IlvRect &tr, const IlvTransformer *t=0) const
 Determines whether an object with transformation applied is inside the bounding box. More...
 
IlBoolean inside (const IlvRect &r) const
 Determines whether a rectangle is inside the bounding box. More...
 
IlBoolean intersects (const IlvRect &r, const IlvRect &tr, const IlvTransformer *t=0) const
 Checks whether a rectangle intersects the bounding box with transformation applied. More...
 
IlBoolean intersects (const IlvRect &r) const
 Checks whether a rectangle intersects the bounding box. More...
 
IlBoolean isFirstFocusGraphic () const
 Checks whether the object is first in the focus chain. More...
 
IlBoolean isFocusable () const
 Checks whether the object can receive the keyboard focus. More...
 
IlBoolean isInSmartSet () const
 Checks whether a graphic object belongs to a smart set. More...
 
IlBoolean isLastFocusGraphic () const
 Checks whether the object is last in the focus chain. More...
 
IlBoolean isSensitive () const
 Checks whether the object is sensitive. More...
 
IlBoolean isSubtypeOf (const char *parentClass) const
 Checks whether this object's class is a subclass of a given parent class. More...
 
IlBoolean isSubtypeOf (const IlvClassInfo *classInfo) const
 Checks whether this object's class is a subclass. More...
 
virtual void move (IlvPos x, IlvPos y)
 Moves the graphic object. More...
 
void move (const IlvPoint &p)
 Moves the graphic object. More...
 
void moveResize (const IlvRect &size)
 Moves and resizes a graphic object. More...
 
virtual IlBoolean needsInputContext () const
 Indicates whether the graphic instance can connect to an input method for locale dependent input. More...
 
virtual void print (std::ostream &out, int level=0) const
 Prints for debugging purposes. More...
 
virtual IlvValuequeryValue (IlvValue &val) const
 Retrieves the value of an accessor. More...
 
virtual void queryValues (IlvValue *values, IlUShort count) const
 Retrieves multiple accessor values simultaneously. More...
 
void removeCallback (const IlSymbol *callbackType, IlvGraphicCallback callback)
 Removes a callback function from a callback list. More...
 
void removeCallback (const IlSymbol *callbackType, const IlSymbol *callbackName)
 Removes a callback function from a callback list. More...
 
IlBoolean removeClassProperty (const IlSymbol *key)
 Removes a property from this object's class. More...
 
void removeInteractor ()
 Removes the interactor from the current object. More...
 
IlvNamedPropertyremoveNamedProperty (IlSymbol *name)
 Removes a named property from the object. More...
 
IlBoolean removeProperty (const IlSymbol *key)
 Removes a property from the object. More...
 
void removeTag (const IlSymbol *tag)
 Removes a tag. More...
 
IlBoolean replaceClassProperty (const IlSymbol *key, IlAny value)
 Replaces a property in this object's class. More...
 
IlBoolean replaceProperty (const IlSymbol *key, IlAny value)
 Replaces a property. More...
 
virtual void resize (IlvDim newW, IlvDim newH)
 Resizes a graphic object. More...
 
virtual void rotate (const IlvPoint &center, IlFloat angle)
 Rotates a graphic object. More...
 
virtual void scale (IlFloat zoomX, IlFloat zoomY)
 Scales the graphic object. More...
 
void setCallback (const IlSymbol *callbackType, IlvGraphicCallback callback)
 Sets a new callback. More...
 
void setCallback (const IlSymbol *callbackType, const IlSymbol *callbackName, const IlSymbol *script=0)
 Removes all previously set callbacks. More...
 
void setCallback (const IlSymbol *callbackType, IlvGraphicCallback callbackName, IlAny data)
 Removes all previously set callbacks. More...
 
void setCallback (IlvGraphicCallback callback, IlAny data)
 Sets the main callback function. More...
 
void setCallbackData (const IlSymbol *callbackType, IlvGraphicCallback callback, IlAny data)
 Sets the callback user data for a callback function. More...
 
void setCallbackData (const IlSymbol *callbackType, const IlSymbol *callbackName, IlAny data)
 Sets the callback user data for a callback function. More...
 
void setCallbackName (const IlSymbol *callbackName)
 Sets the symbol that identifies the main callback. More...
 
void setClientData (IlAny clientData)
 Sets client data. More...
 
void setFirstFocusGraphic ()
 Sets the object to be first in the focus chain.
 
void setFocusable (IlBoolean value)
 Set the focusable state of the object. More...
 
IlBoolean setInteractor (IlvInteractor *inter)
 Attaches an interactor to the current object. More...
 
IlBoolean setInteractor (const char *name)
 Attaches an interactor to this graphic object. More...
 
void setLastFocusGraphic ()
 Sets the object to be last in the focus chain.
 
virtual void setName (const char *name)
 Sets the name of the object. More...
 
IlvNamedPropertysetNamedProperty (IlvNamedProperty *property)
 Sets a named property on the object. More...
 
virtual void setNeedsInputContext (IlBoolean val)
 Specifies whether the graphic object should have locale dependent input. More...
 
void setNextFocusGraphic (IlSymbol *name)
 Sets the object to be next in the focus chain. More...
 
void setPreviousFocusGraphic (IlSymbol *name)
 Sets an object as previous in the focus chain. More...
 
void setProperty (const IlSymbol *key, IlAny value)
 Sets a property of the object to a value. More...
 
virtual void setSensitive (IlBoolean value)
 Sets the sensitivity of the object. More...
 
virtual void translate (IlvPos dx, IlvPos dy)
 Applies a transformation function on a graphic object. More...
 
IlvDim w () const
 Gets the width value of the object. More...
 
void w (IlvDim w)
 Sets the width value of the object. More...
 
virtual void write (IlvOutputFile &output) const =0
 Writes an object description to a file. More...
 
IlvPos x () const
 Gets the x coordinate value of the object. More...
 
void x (IlvPos x)
 Sets the x coordinate value of the object. More...
 
IlvPos y () const
 Gets the y coordinate value of the object. More...
 
void y (IlvPos y)
 Sets the y coordinate value of the object. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from IlvGraphic
static void AddProperty (const IlSymbol *key, IlAny value)
 Adds a property to this object's class. More...
 
static void AddToCallbackTypeList (IlUInt &count, const char *const **names, const IlSymbol *const **types, const char *newName, const IlSymbol *newType)
 Adds a callback to a list. More...
 
static void AllowZoom (IlBoolean az)
 Sets or inhibits zooming. More...
 
static IlvClassInfoClassInfo () const
 Gets class information. More...
 
static IlAny GetProperty (const IlSymbol *key, IlBoolean checkSuperClass=IlFalse)
 Retrieves the property value associated with the key in this object's class. More...
 
static const IlvClassInfoHasProperty (const IlSymbol *key, IlBoolean checkSuperClass=IlFalse)
 Checks for the existence of a property for this object's class hierarchy. More...
 
static IlBoolean IsZoomAllowed ()
 Checks whether zoomable objects can display themselves when zooming out. More...
 
static IlvGraphicread (IlvInputFile &file, IlvPalette *palette)
 Reads an object description from a file. More...
 
static IlBoolean RemoveProperty (const IlSymbol *key)
 Removes a property from this object's class. More...
 
static IlBoolean ReplaceProperty (const IlSymbol *key, IlAny value)
 Replaces a property in this object's class. More...
 

Detailed Description

Graphic class.

Library: views

The IlvSelector class is a special kind of graphic set that handles a unique selection among the objects it holds. This class is a subtype of the IlvGraphicSet class. You must explicitly specify the interactor if you want an interactive behavior. The default interactor name for this object is "Selector".

See Also
IlvSelectorInteractor.

Constructor & Destructor Documentation

IlvSelector::IlvSelector ( )

Constructor.

Initializes an empty IlvSelector object. You can call member functions such as insertObject to add IlvGraphic objects to this instance.

Member Function Documentation

virtual void IlvSelector::computeFocusRegion ( IlvRegion r,
const IlvTransformer t = 0 
) const
virtual

Computes the region needed for the drawing of the focus.

This method is called to compute the region needed for the drawing of the focus (see the method drawFocus).

Parameters
rThe region that is updated.
tThe transformer value. If 0, no transformation is performed.
Returns
The computed region.

Reimplemented from IlvGraphic.

virtual void IlvSelector::drawFocus ( IlvPort dst,
const IlvPalette palette,
const IlvTransformer t = 0,
const IlvRegion clip = 0 
) const
virtual

Draws additional drawings for an object that has the keyboard focus.

This method is called to draw additional drawings when the graphic object has the keyboard focus. The default implementation draws a rectangle around the object. The drawing will be done inside the region returned by computeFocusRegion.

Parameters
dstThe destination port.
paletteThe palette of the object.
tThe transformer value. If 0, no transformation is performed.
clipThe clipping region.

Reimplemented from IlvGraphic.

virtual void IlvSelector::insertObject ( IlvGraphic object)
virtual

Inserts an object.

Inserts an object at the beginning of the maintained list so it will be the first object to be drawn when the IlvGraphicSet object is redrawn.

Parameters
objectThe object to be inserted.

Reimplemented from IlvGraphicSet.

IlBoolean IlvSelector::isSelected ( IlvGraphic object) const

Returns a Boolean value indicating whether the specified graphic is selected or not.

Parameters
objectThe graphic object.
Returns
A Boolean value indicating whether the specified graphic is selected or not.
See Also
setSelected, whichSelected, whichGraphicSelected.
virtual void IlvSelector::removeObject ( IlvGraphic object)
virtual

Removes an object.

Removes an object from the list of referenced objects. If an object is stored more than once in the same IlvGraphicSet, only the first occurrence will be removed. The object is not destroyed.

Parameters
objectThe object to be removed from this graphic set.

Reimplemented from IlvGraphicSet.

void IlvSelector::setSelected ( IlvGraphic object)

Sets the specified graphic object as the selected object for this selector.

If object is not located in the selector, this method does nothing.

Parameters
objectThe new selected object.
See Also
whichSelected.
void IlvSelector::setSelected ( IlShort  index)

Sets the graphic object specified by its index as the selected object for this selector.

If index is not a valid index, this method deselects the selected graphic object of the selector.

Parameters
indexThe index of the new selected object.
See Also
whichSelected.
IlvGraphic* IlvSelector::whichGraphicSelected ( ) const

Returns a pointer to the selected object of this selector.

Returns
A pointer to the selected object of this selector.
See Also
setSelected, whichSelected.
IlShort IlvSelector::whichSelected ( ) const

Returns the index of the selected object of this selector.

Returns
The index of the selected object of this selector.
See Also
setSelected, whichGraphicSelected.

© Copyright 2015, Rogue Wave Software, Inc. All Rights Reserved.
Rogue Wave is a registered trademark of Rogue Wave Software, Inc. in the United States and other countries. All other trademarks are the property of their respective owners.