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IlvTileLoader Class Referenceabstract

This abstract class is used to load a tile for an IlvTileController or an IlvTiledLayer. More...

#include <ilviews/maps/tiling/tileloader.h>

Inheritance diagram for IlvTileLoader:
IlvMapTileLoader IlvSDOTileLoader IlvGeoTIFFTileLoader IlvImageTileLoader IlvShapeFileTileLoader IlvDefaultObjectSDOTileLoader IlvDefaultSDOTileLoader

Public Member Functions

virtual void controllerDeleted (IlvTileController *controller)
 Called when the controller is deleted. More...
 
virtual IlBoolean isPersistent () const =0
 Checks if the object must be saved by a tile controller. More...
 
virtual IlvMapsError load (IlvTile *tile)=0
 Called when a tile has to be loaded. More...
 
virtual void release (IlvTile *tile)=0
 Called when a tile has to be released. More...
 
virtual void tileDeleted (IlvTile *tile)
 Called when a tile is deleted during the controller destruction. More...
 

Detailed Description

This abstract class is used to load a tile for an IlvTileController or an IlvTiledLayer.

Library: ilvmaps

The following example shows a tile loader that fills a tile with a generated list of graphic objects.

 class MyTileLoader : public IlvTileLoader
{
public:
    MyTileLoader();
    IlvMapsError load(IlvTile* tile)
    {
    IlvRect bbox;
    tile->boundingBox(bbox);
    IlvPoint p(bbox.x(), bbox.y());
    for (IlInt i = 0; i < bbox.w(); i += 10) {
        for (IlInt j = 0; j < bbox.h(); j += 10) {
        IlvMarker* m = new IlvMarker(tile->getDisplay(),
                         p);
        tile->addObject(m);
        p.translate(0, 10);
        }
        p.move(bbox.x() + i, bbox.y());
    }
    tile->loadComplete();
    return IlvMaps::NoError();
    }
    virtual void release(IlvTile* tile)
    {
    tile->deleteAll();
    }
    virtual void controllerDeleted(IlvTileController* controller)
    {delete this;}
    virtual IlBoolean isPersistent() const {return IlFalse;}
};

Member Function Documentation

§ controllerDeleted()

virtual void IlvTileLoader::controllerDeleted ( IlvTileController controller)
virtual

Called when the controller is deleted.

Parameters
controllerThe tile controller that is being deleted.

§ isPersistent()

virtual IlBoolean IlvTileLoader::isPersistent ( ) const
pure virtual

Checks if the object must be saved by a tile controller.

Returns
IlTrue if the object must be saved, IlFalse otherwise.

Implemented in IlvShapeFileTileLoader, IlvSDOTileLoader, IlvImageTileLoader, IlvGeoTIFFTileLoader, and IlvMapTileLoader.

§ load()

virtual IlvMapsError IlvTileLoader::load ( IlvTile tile)
pure virtual

Called when a tile has to be loaded.

When the tile loader has finished its operation, it should call the function IlvTile::loadComplete to notify the tile listeners.

Parameters
tileThe tile to be loaded.

Implemented in IlvDefaultSDOTileLoader, IlvDefaultObjectSDOTileLoader, IlvSDOTileLoader, and IlvMapTileLoader.

§ release()

virtual void IlvTileLoader::release ( IlvTile tile)
pure virtual

Called when a tile has to be released.

Parameters
tileThe tile to be released.

Implemented in IlvSDOTileLoader, and IlvMapTileLoader.

§ tileDeleted()

virtual void IlvTileLoader::tileDeleted ( IlvTile tile)
virtual

Called when a tile is deleted during the controller destruction.

Parameters
tileThe tile that is deleted by a tile controller.

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