Rogue Wave Views Gadgets Package API Reference Guide |
Rogue Wave Views Documentation Home |
Dialog class. More...
#include <ilviews/gadgets/stdialog.h>
Public Member Functions | |
IlvIMessageDialog (IlvDisplay *display, const char *string, const char *fileordata=0, IlvIDialogType type=IlvDialogOkCancel, IlvSystemView transientFor=0) | |
Constructor. More... | |
IlvIMessageDialog (IlvDisplay *display, const char *const *strings, IlUShort count, IlBoolean copy=IlTrue, const char *fileordata=0, IlvIDialogType type=IlvDialogOkCancel, IlvSystemView transientFor=0) | |
Constructor. More... | |
IlBoolean | get (IlBoolean grab=IlFalse, IlvCursor *cursor=0) |
Displays the dialog as a modal dialog. More... | |
IlBoolean | getResult () |
Returns a Boolean value indicating whether the user clicked on Apply or Cancel in the dialog. More... | |
void | setString (const char *string) |
Sets a message with a single line to the dialog. More... | |
void | setString (const char *const *strings, IlUShort count, IlBoolean copy=IlTrue) |
Sets a message with multiple lines to the dialog. More... | |
Public Member Functions inherited from IlvDialog | |
IlvDialog (IlvDisplay *display, const char *name, const char *title, const IlvRect &rect, IlUInt properties=0, IlvSystemView transientFor=0) | |
Constructor. More... | |
IlvDialog (IlvDisplay *display, const char *name, const char *title, const char *filename, const IlvRect *rect=0) | |
Constructor. More... | |
IlvDialog (IlvDisplay *display, const char *name, const char *title, const char *filename, IlUInt properties, const IlvRect *rect=0, IlvSystemView transientFor=0) | |
Constructor. More... | |
virtual void | apply () |
Is called when the callback associated with the apply symbol is triggered. More... | |
virtual void | cancel () |
Is called when the callback associated with the cancel symbol is triggered. More... | |
virtual void | wait (IlBoolean grab=IlFalse, IlvCursor *cursor=0) |
Displays a modal dialog. More... | |
IlBoolean | wasCanceled () const |
Returns the status of the dialog after closing it. More... | |
Public Member Functions inherited from IlvGadgetContainer | |
IlvGadgetContainer (IlvDisplay *display, const char *name, const char *title, const IlvRect &rect, IlBoolean useacc=IlFalse, IlBoolean visible=IlTrue) | |
Initializes a new instance of the IlvGadgetContainer class as a top view. More... | |
IlvGadgetContainer (IlvDisplay *display, const char *name, const char *title, const IlvRect &rect, IlUInt properties, IlBoolean useacc=IlFalse, IlBoolean visible=IlTrue, IlvSystemView transientFor=0) | |
Initializes a new instance of the IlvGadgetContainer class as a top view. More... | |
IlvGadgetContainer (IlvAbstractView *parent, const IlvRect &rect, IlBoolean useacc=IlFalse, IlBoolean visible=IlTrue) | |
Initializes a new instance of the IlvGadgetContainer class as a child view of another view. More... | |
IlvGadgetContainer (IlvDisplay *display, IlvSystemView parent, const IlvRect &rect, IlBoolean useacc=IlFalse, IlBoolean visible=IlTrue) | |
Initializes a new instance of the IlvGadgetContainer class as a child view of a system view. More... | |
IlvGadgetContainer (IlvDisplay *display, IlvSystemView window, IlBoolean useacc=IlFalse) | |
Initializes a new instance of the IlvGadgetContainer class using an existing system view. More... | |
virtual IlBoolean | allowFocus (IlBoolean value) |
Specifies whether the container manages the focus. More... | |
virtual void | applyResize (IlFloat sx, IlFloat sy, IlBoolean redraw=IlTrue) |
Is called to carry out the resize events applying to the gadget container. More... | |
IlBoolean | autoResize (IlBoolean a) |
Sets the auto resize mode of the gadget container. More... | |
IlvButton * | getDefaultButton () const |
Returns the default button of the gadget container. More... | |
virtual IlvGraphic * | getFirstFocusGraphic () const |
Returns the first object that receives the focus in this container. More... | |
virtual IlvGraphic * | getFocus () const |
Returns the object that has the keyboard focus in the gadget container. More... | |
virtual IlvGraphic * | getGrab () const |
Returns the object that is currently grabbing events in the container. More... | |
virtual IlvGraphic * | getLastFocusGraphic () const |
Returns the last object that receives the focus in this container. More... | |
IlvLookFeelHandler * | getLookFeelHandler () const |
Returns the look and feel handler associated with this container. More... | |
virtual IlvGraphic * | getNextFocusGraphic (IlvGraphic *object) const |
Returns the next object that will receive the focus after the specified object. More... | |
IlvGraphic * | getOverriddenFocus () const |
Returns the object that will receive the focus after calling setFocus() . More... | |
virtual IlvGraphic * | getPreviousFocusGraphic (IlvGraphic *object) const |
Returns the previous object that received the focus before the specified object. More... | |
IlBoolean | isAutoResizing () const |
Indicates whether the gadget container gets resized when loading a file. More... | |
virtual IlBoolean | isFocusAllowed () const |
Indicates whether the focus is allowed in the container. More... | |
virtual void | moveFocusAfter (IlBoolean redraw=IlTrue) |
Is called to find the next focusable object. More... | |
virtual void | moveFocusBefore (IlBoolean redraw=IlTrue) |
Is called to find the previous focusable object. More... | |
void | overrideFocus (IlvGraphic *obj) |
Sets the object that will receive the focus after calling setFocus() . More... | |
virtual void | removeGrab () |
Cancels the grabbing settings defined with setGrab() . More... | |
void | setDefaultButton (IlvButton *button, IlBoolean redraw=IlTrue) |
Sets the default button of the gadget container. More... | |
virtual void | setFocus (IlvGraphic *graphic=0, IlBoolean redraw=IlTrue) |
Sets the focus to the specified object of the gadget container. More... | |
virtual void | setGrab (IlvGraphic *object) |
Sets the specified object as the grabbing object. More... | |
void | setLookFeelHandler (IlvLookFeelHandler *lfh) |
Sets the look and feel handler of this container. More... | |
Dialog class.
Library: ilvgadgt
The IlvIMessageDialog
class asks the user a question and expects a yes or no answer. IlvIMessageDialog
has predefined subclasses for questions (IlvIQuestionDialog
), warnings (IlvIWarner
), errors (IlvIErrorDialog
), and information (IlvIInformationDialog
). The names of the graphic object are displayed to let you modify the default look of the dialog box.
- A Message Dialog -
IlvIMessageDialog::IlvIMessageDialog | ( | IlvDisplay * | display, |
const char * | string, | ||
const char * | fileordata = 0 , |
||
IlvIDialogType | type = IlvDialogOkCancel , |
||
IlvSystemView | transientFor = 0 |
||
) |
Constructor.
Initializes a new instance of the IlvIMessageDialog
class that initially displays a message with a single line.
display | The connection to the display. |
string | The message to be displayed. |
fileordata | Specifies an alternative source of Rogue Wave Views data defining the user interface of this dialog. This data can be stored in a file, in which case fileordata represents the name of the file, or in a C++ string, in which case fileordata stands for the string itself. If fileordata is not specified, the default dialog is used. |
type | The type of the dialog. For details, see IlvIDialogType . |
transientFor | A system view for which the dialog is transient. For details, see the IlvView constructors. |
IlvIMessageDialog::IlvIMessageDialog | ( | IlvDisplay * | display, |
const char *const * | strings, | ||
IlUShort | count, | ||
IlBoolean | copy = IlTrue , |
||
const char * | fileordata = 0 , |
||
IlvIDialogType | type = IlvDialogOkCancel , |
||
IlvSystemView | transientFor = 0 |
||
) |
Constructor.
Initializes a new instance of the IlvIMessageDialog
class that initially displays a message with multiple lines.
display | The connection to the display. |
strings | An array of strings representing the message to be displayed. |
count | The number of elements in the strings array. |
copy | Not used. |
fileordata | Specifies an alternative source of Rogue Wave Views data defining the user interface of this dialog. This data can be stored in a file, in which case fileordata represents the name of the file, or in a C++ string, in which case fileordata stands for the string itself. If fileordata is not specified, the default dialog is used. |
type | The type of the dialog. For details, see IlvIDialogType . |
transientFor | The system view for which the dialog is transient. For details, see the IlvView constructors. |
Displays the dialog as a modal dialog.
grab | Specifies whether the dialog should be system modal. A system modal dialog grabs input events occurring on the entire system so that other applications are not able to catch any keyboard or mouse event until the member function returns. In this case, you can specify the cursor to be used with the cursor parameter. If grab is set to IlFalse (the default), the dialog is application modal, which means that the application does not receive input events in other windows. |
cursor | The cursor used to make the selection. |
getResult()
. IlBoolean IlvIMessageDialog::getResult | ( | ) |
Returns a Boolean value indicating whether the user clicked on Apply or Cancel in the dialog.
IlTrue
if the dialog was closed by calling the IlvDialog::apply()
method, or IlFalse
if the dialog was closed by calling the IlvDialog::cancel()
method. IlvDialog::wasCanceled()
, get()
. void IlvIMessageDialog::setString | ( | const char * | string | ) |
Sets a message with a single line to the dialog.
The dialog is resized to fit the size of the new message.
string | The new message displayed by the dialog. |
void IlvIMessageDialog::setString | ( | const char *const * | strings, |
IlUShort | count, | ||
IlBoolean | copy = IlTrue |
||
) |
Sets a message with multiple lines to the dialog.
The dialog is resized to fit the size of the new message.
strings | An array of strings representing the message to be displayed. |
count | The number of elements in the strings array. |
copy | Not used. |
setString(const char*)
. © Copyright 2017, Rogue Wave Software, Inc. All Rights Reserved.
Rogue Wave is a registered trademark of Rogue Wave Software, Inc. in the United States and other countries. All other trademarks are the property of their respective owners.