Rogue Wave Views Foundation Package API Reference Guide |
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Turbulence filter. More...
#include <ilviews/bitmaps/filters/turbulence.h>
Public Types | |
enum | NoiseMode { Fractal, Turbulence } |
This enumeration defines the possible values for the noise mode. More... | |
Public Member Functions | |
IlvTurbulenceFilter (IlFloat baseFrequencyX=0.05, IlFloat baseFrequencyY=0.05, IlUInt numOctaves=1, IlFloat seed=0.0, NoiseMode=Turbulence, IlBoolean stitch=IlFalse) | |
Constructor. More... | |
IlvBitmapData * | apply (IlUInt count=0, const IlvBitmapData **datas=0) |
Applies the turbulence. | |
IlFloat | getBaseFrequencyX () const |
Returns the frequency in the x direction. More... | |
IlFloat | getBaseFrequencyY () const |
Returns the frequency in the y direction. More... | |
NoiseMode | getNoiseMode () const |
Returns the noise generator mode. More... | |
IlUInt | getNumOctaves () const |
Returns the octaves. More... | |
IlFloat | getSeed () const |
Returns the seed value. More... | |
void | setBaseFrequencyX (IlFloat frequency) |
Sets the frequency in the x direction. More... | |
void | setBaseFrequencyY (IlFloat frequency) |
Sets the frequency in the y direction. More... | |
void | setNoiseMode (NoiseMode mode) |
void | setNumOctaves (IlUInt octaves) |
Sets the octaves. More... | |
void | setSeed (IlFloat seed) |
Sets the seed value for the random functions used by the filter. More... | |
Public Member Functions inherited from IlvBitmapFilter | |
IlvBitmapFilter () | |
Constructor. More... | |
virtual | ~IlvBitmapFilter () |
Destructor. More... | |
IlvBitmapData * | applyUnary (const IlvBitmapData *data) |
Convenience method for unary filters. More... | |
virtual const char * | getClassName () const |
Returns the class name of the filter. More... | |
IlUInt | getHeight () const |
Returns the height of the filter effect region. More... | |
const char *const * | getInputs (IlUInt &count) const |
Returns the name of the input bitmap data. More... | |
const char * | getName () const |
Returns the name of the filter. More... | |
IlUInt | getRefCount () const |
Returns the reference count for this instance. | |
const char * | getResult () const |
Returns the name of the result bitmap data. More... | |
IlUInt | getWidth () const |
Returns the width of the filter effect region. More... | |
IlInt | getX () const |
Returns the left coordinate of the filter effect region. More... | |
IlInt | getY () const |
Returns the top coordinate of the filter effect region. More... | |
void | lock () |
Locks the current instance. | |
void | setHeight (IlUInt height) |
Sets the height of the filter effect region. More... | |
void | setInputs (IlUInt count, const char *const *name) |
Sets the input names of the filter. More... | |
void | setName (const char *id) |
Sets the name of the filter. More... | |
void | setResult (const char *name) |
Sets the result name of the filter. More... | |
void | setWidth (IlUInt width) |
Sets the width of the filter effect region. More... | |
void | setX (IlInt x) |
Sets the left coordinate of the filter effect region. More... | |
void | setY (IlInt y) |
Sets the top coordinate of the filter effect region. More... | |
void | unLock () |
Unlocks the current instance. When the reference count is 0 , the instance is deleted. | |
Public Member Functions inherited from IlvValueInterface | |
virtual IlBoolean | applyValue (const IlvValue &value) |
Apply an accessor. More... | |
virtual IlBoolean | changeValue (const IlvValue &val) |
Changes the value of an accessor. More... | |
virtual IlBoolean | changeValues (const IlvValue *values, IlUShort count=0) |
Changes several accessor values simultaneously. More... | |
virtual void | getAccessors (const IlSymbol *const **names, const IlvValueTypeClass *const **types, IlUInt &count) const |
Retrieves the list of available accessors of an object. More... | |
virtual IlvValue & | queryValue (IlvValue &val) const |
Retrieves an accessor value. More... | |
virtual void | queryValues (IlvValue *values, IlUShort count) const |
Retrieves multiple accessor values simultaneously. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from IlvBitmapFilter | |
static IlvBitmapFilter * | Create (const char *classname, IlBoolean forceLoad=IlTrue) |
This static method creates an instance of a bitmap filter of given classname. If the filter class is not registered and forceLoad is IlTrue , an attempt to load a dynamic module for this filter is made. More... | |
static const char ** | GetRegisteredFilters (IlUInt &num) |
This static method returns an array of registered filter class names. More... | |
Turbulence filter.
Library: ilvbmpflt
This bitmap filter lets you create images using the Ken Perlin turbulence function. It allows synthesis of natural textures such as cloud or marble. The basic algorithm sums for each pixel the values of a pseudo-random function using different scales and frequencies. You can specify the number of repetitions (octaves), the frequencies in each direction, and whether the filter generates turbulence of fractal noise. See "Texturing and Modeling", Ebert et al, AP Professional, 1994.
IlvRGBBitmapData
, IlvBitmapFilter
IlvTurbulenceFilter::IlvTurbulenceFilter | ( | IlFloat | baseFrequencyX = 0.05 , |
IlFloat | baseFrequencyY = 0.05 , |
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IlUInt | numOctaves = 1 , |
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IlFloat | seed = 0.0 , |
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NoiseMode | = Turbulence , |
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IlBoolean | stitch = IlFalse |
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) |
Constructor.
Initializes a new instance of the class IlvTurbulenceFilter
.
IlFloat IlvTurbulenceFilter::getBaseFrequencyX | ( | ) | const |
Returns the frequency in the x direction.
IlFloat IlvTurbulenceFilter::getBaseFrequencyY | ( | ) | const |
Returns the frequency in the y direction.
NoiseMode IlvTurbulenceFilter::getNoiseMode | ( | ) | const |
Returns the noise generator mode.
IlUInt IlvTurbulenceFilter::getNumOctaves | ( | ) | const |
Returns the octaves.
IlFloat IlvTurbulenceFilter::getSeed | ( | ) | const |
Returns the seed value.
void IlvTurbulenceFilter::setBaseFrequencyX | ( | IlFloat | frequency | ) |
Sets the frequency in the x direction.
frequency | The new frequency. |
void IlvTurbulenceFilter::setBaseFrequencyY | ( | IlFloat | frequency | ) |
Sets the frequency in the y direction.
frequency | The new frequency. |
void IlvTurbulenceFilter::setNoiseMode | ( | NoiseMode | mode | ) |
Specifies whether the generated image should exhibit fractal or turbulence aspect.
mode | Specifies whether the generated image should exhibit fractal or turbulence patterns. |
void IlvTurbulenceFilter::setNumOctaves | ( | IlUInt | octaves | ) |
Sets the octaves.
octaves | The new octaves. |
void IlvTurbulenceFilter::setSeed | ( | IlFloat | seed | ) |
Sets the seed value for the random functions used by the filter.
seed | The new seed. |
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