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A system dialog box that asks a question. More...
#include <ilviews/util/dialogs.h>
Public Member Functions | |
IlvQuestionDialog (IlvSystemView parent, const char *message) | |
Constructor. More... | |
~IlvQuestionDialog () | |
Destructor. More... | |
void | setTitle (const char *title) |
Sets the dialog's title. More... | |
IlBoolean | show () |
Displays the dialog. More... | |
IlBoolean | show (IlvPos x, IlvPos y) |
Displays the dialog at a given location. More... | |
A system dialog box that asks a question.
Library: xviews or winviews or mviews (mutually exclusive)
This class builds a system dialog box that allows the user to respond yes or no to a question.
- An IlvQuestionDialog
on a Windows platform -
This class is dependent on the standard toolkit used in conjunction with Rogue Wave Views. It can be used only if you link your final application with the system toolkit supported by Rogue Wave Views (on Unix platforms, you must use the library libmviews
instead of libxviews
and link with the Motif library). If you do not want to use these libraries, you can use IlvIQuestionDialog
; this dialog box class is built on Rogue Wave Views gadgets only and does not depend on the system toolkit.
IlvIQuestionDialog
, IlvInformationDialog
, IlvPromptDialog
. IlvQuestionDialog::IlvQuestionDialog | ( | IlvSystemView | parent, |
const char * | message | ||
) |
Constructor.
parent | The system view (that you usually get by calling the method IlvAbstractView::getSystemView of an existing view) for which this dialog is created. The dialog, when displayed, is transient for this view. |
message | The message that is displayed in the dialog. |
IlvQuestionDialog::~IlvQuestionDialog | ( | ) |
Destructor.
The encapsulated widget is destroyed.
void IlvQuestionDialog::setTitle | ( | const char * | title | ) |
Sets the dialog's title.
The default title is "IlogViews"
. Use this method to change this to whatever you need.
title | The new title of this dialog. The string is copied. |
IlBoolean IlvQuestionDialog::show | ( | ) |
Displays the dialog.
Pops the dialog box and waits until the user presses one of the two buttons that close it.
IlTrue
if the user has closed the dialog box providing a positive answer, and IlFalse
if the user has pressed the button that corresponds to a negative answer. Displays the dialog at a given location.
This member function is similar to show()
, but you can specify the location of the dialog box.
x | The x coordinate, relative to the upper-left corner of the screen, where the dialogs appears. |
y | The y coordinate, relative to the upper-left corner of the screen, where the dialogs appears. |
IlTrue
if the user has closed the dialog box providing a positive answer, and IlFalse
if the user has pressed the button that corresponds to a negative answer. © Copyright 2016, Rogue Wave Software, Inc. All Rights Reserved.
Rogue Wave is a registered trademark of Rogue Wave Software, Inc. in the United States and other countries. All other trademarks are the property of their respective owners.