2D Graphics > Prototypes > Using Rogue Wave Views Studio to Create BGOs > Creating and Using Prototypes
 
Creating and Using Prototypes
The following topics related to creating and using prototypes are presented in this section:
*Creating a Prototype Library
*Creating a Prototype
*Defining the Attributes
*Drawing the Prototype
*Defining Graphic Behaviors
*Defining Interactive Behaviors
*Testing Your Prototype
*Saving a Prototype

Version 6.0
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