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Rogue Wave Views 5.6

Rogue Wave Views
Foundation Package API Reference Guide

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IlvPointLight Class Reference

Point Light. More...

#include <ilviews/bitmaps/filters/lights.h>

Inheritance diagram for IlvPointLight:
IlvLightSource IlvSpotLight

List of all members.

Public Member Functions

 IlvPointLight (IlFloat x=0.0, IlFloat y=0.0, IlFloat z=0.0, IlFloat r=1.0, IlFloat g=1.0, IlFloat b=1.0)
 Constructor.
void getLightVector (IlFloat x, IlFloat y, IlFloat z, IlFloat *result)
 Returns the vector from this instance to a given point in 3D space.
IlFloat getX () const
 Returns the x coordinate.
virtual void getXYZ (IlFloat &x, IlFloat &y, IlFloat &z) const
 Returns the position.
IlFloat getY () const
 Returns the y coordinate.
IlFloat getZ () const
 Returns the z coordinate.
void setX (IlFloat x)
 Sets the x coordinate.
virtual void setXYZ (IlFloat x, IlFloat y, IlFloat z)
 Sets the position.
void setY (IlFloat y)
 Sets the y coordinate.
void setZ (IlFloat z)
 Sets the z coordinate.
void update ()
 Called when the instance needs internal updating.

Detailed Description

Point Light.

Library: ilvbmpflt

This class allows you to model a positional light using three coordinates.

See also:
IlvDiffuseLightingFilter, IlvSpecularLightingFilter, IlvLightSource, IlvDistantLight, IlvSpotLight

Constructor & Destructor Documentation

IlvPointLight::IlvPointLight ( IlFloat  x = 0.0,
IlFloat  y = 0.0,
IlFloat  z = 0.0,
IlFloat  r = 1.0,
IlFloat  g = 1.0,
IlFloat  b = 1.0 
)

Constructor.

Initializes a new instance of the class IlvDistantLight.

The default position is <0,0,0>. The default light color is white.


Member Function Documentation

void IlvPointLight::getLightVector ( IlFloat  x,
IlFloat  y,
IlFloat  z,
IlFloat result 
) [virtual]

Returns the vector from this instance to a given point in 3D space.

Parameters:
x The x position of the point.
y The y position of the point.
z The z position of the point.
result An array of 3 floating point values that will hold the vector.

Reimplemented from IlvLightSource.

Reimplemented in IlvSpotLight.

IlFloat IlvPointLight::getX (  )  const

Returns the x coordinate.

Returns:
The x coordinate.
virtual void IlvPointLight::getXYZ ( IlFloat x,
IlFloat y,
IlFloat z 
) const [virtual]

Returns the position.

Parameters:
x The x coordinate.
y The y coordinate.
z The z coordinate.
IlFloat IlvPointLight::getY (  )  const

Returns the y coordinate.

Returns:
The y coordinate.
IlFloat IlvPointLight::getZ (  )  const

Returns the z coordinate.

Returns:
The z coordinate.
void IlvPointLight::setX ( IlFloat  x  ) 

Sets the x coordinate.

Parameters:
x The new x coordinate.
virtual void IlvPointLight::setXYZ ( IlFloat  x,
IlFloat  y,
IlFloat  z 
) [virtual]

Sets the position.

Parameters:
x The x coordinate.
y The y coordinate.
z The z coordinate.
void IlvPointLight::setY ( IlFloat  y  ) 

Sets the y coordinate.

Parameters:
y The new y coordinate.
void IlvPointLight::setZ ( IlFloat  z  ) 

Sets the z coordinate.

Parameters:
z The new z coordinate.
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