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Gadget class. More...
#include <ilviews/gadgets/button.h>
Public Member Functions | |
| IlvButton (IlvDisplay *display, const IlvPoint &point, IlvBitmap *bitmap, IlUShort thickness=IlvDefaultGadgetThickness, IlvPalette *palette=0) | |
| Constructor. | |
| IlvButton (IlvDisplay *display, IlvBitmap *bitmap, const IlvRect &rect, IlUShort thickness=IlvDefaultGadgetThickness, IlvPalette *palette=0) | |
| Constructor. | |
| IlvButton (IlvDisplay *display, const IlvPoint &point, const char *label, IlUShort thickness=IlvDefaultGadgetThickness, IlvPalette *palette=0) | |
| Constructor. | |
| IlvButton (IlvDisplay *display, const char *label, const IlvRect &rect, IlUShort thickness=IlvDefaultGadgetThickness, IlvPalette *palette=0) | |
| Constructor. | |
| virtual void | activate () |
| Is called when the button is released after having been pressed. | |
| virtual void | drawGadgetItem (const IlvGadgetItem *, IlvPort *port, const IlvRect &rect, const IlvTransformer *t=0, const IlvRegion *clip=0) const |
| Draws a specific gadget item. | |
| IlvBitmap * | getHighlightedBitmap () const |
| Returns the bitmap associated with the highlighted state of the button. | |
| IlUInt | getPeriod () const |
| Returns the repeat period of the button. | |
| IlvBitmap * | getSelectedBitmap () const |
| Returns the bitmap associated with the selected state of the button. | |
| IlBoolean | isRepeat () const |
| Indicates whether the button is in auto-repeat mode. | |
| void | setHighlightedBitmap (IlvBitmap *bitmap) |
| Sets the highlighted bitmap of the button. | |
| void | setPeriod (IlUInt period) |
| Sets the repeat period of the button. | |
| void | setRepeat (IlBoolean value) |
| Specifies whether the button should be in auto-repeat mode. | |
| void | setSelectedBitmap (IlvBitmap *bitmap) |
| Sets the selected bitmap of the button. | |
Friends | |
| class | IlvDefaultButtonLFHandler |
Gadget class.
Library: ilvgadgt
The IlvButton class is one of the simplest gadgets provided in the library. It displays a label and a bitmap inside a rectangle with a three-dimensional look.
- IlvButton -
| IlvButton::IlvButton | ( | IlvDisplay * | display, | |
| const char * | label, | |||
| const IlvRect & | rect, | |||
| IlUShort | thickness = IlvDefaultGadgetThickness, |
|||
| IlvPalette * | palette = 0 | |||
| ) |
Constructor.
Initializes a new instance of the IlvButton class with a label. The label is copied.
| display | The connection to the display. | |
| label | The button label. | |
| rect | The size and position of the button. | |
| thickness | The thickness of the button. | |
| palette | The palette used by the button. |
| IlvButton::IlvButton | ( | IlvDisplay * | display, | |
| const IlvPoint & | point, | |||
| const char * | label, | |||
| IlUShort | thickness = IlvDefaultGadgetThickness, |
|||
| IlvPalette * | palette = 0 | |||
| ) |
Constructor.
Initializes a new instance of the IlvButton class with a label. The label is copied. The button size is automatically computed from label. If you want to specify the size, use the constructor that takes a rectangle as parameter.
| display | The connection to the display. | |
| point | The position of the button. | |
| label | The button label. | |
| thickness | The thickness of the button. | |
| palette | The palette used by the button. |
| IlvButton::IlvButton | ( | IlvDisplay * | display, | |
| IlvBitmap * | bitmap, | |||
| const IlvRect & | rect, | |||
| IlUShort | thickness = IlvDefaultGadgetThickness, |
|||
| IlvPalette * | palette = 0 | |||
| ) |
Constructor.
Initializes a new instance of the IlvButton class with a bitmap. The bitmap is locked.
| display | The connection to the display. | |
| bitmap | The button bitmap. | |
| rect | The size and position of the button. | |
| thickness | The thickness of the button. | |
| palette | The palette used by the button. |
| IlvButton::IlvButton | ( | IlvDisplay * | display, | |
| const IlvPoint & | point, | |||
| IlvBitmap * | bitmap, | |||
| IlUShort | thickness = IlvDefaultGadgetThickness, |
|||
| IlvPalette * | palette = 0 | |||
| ) |
Constructor.
Initializes a new instance of the IlvButton class with a bitmap. The bitmap is locked. The button size is automatically computed from the bitmap size. If you want to specify the size, use the constructor that takes a rectangle as parameter.
| display | The connection to the display. | |
| point | The position of the button. | |
| bitmap | The button bitmap. | |
| thickness | The thickness of the button. | |
| palette | The palette used by the button. |
| virtual void IlvButton::activate | ( | ) | [virtual] |
Is called when the button is released after having been pressed.
The default implementation calls the gadget callback.
| virtual void IlvButton::drawGadgetItem | ( | const IlvGadgetItem * | item, | |
| IlvPort * | port, | |||
| const IlvRect & | rect, | |||
| const IlvTransformer * | t = 0, |
|||
| const IlvRegion * | clip = 0 | |||
| ) | const [virtual] |
Draws a specific gadget item.
Redraws item in port at the location specified by rect using the clipping area clip. This method simply calls IlvGadgetItem::draw using the item instance.
| item | The item to be redrawn. | |
| port | The destination drawing port. | |
| rect | The bounding box of the item. | |
| t | The transformer used to draw the item. Not used. | |
| clip | The clipping area. |
IlvGadgetItem::draw. Reimplemented from IlvGadgetItemHolder.
| IlvBitmap* IlvButton::getHighlightedBitmap | ( | ) | const |
Returns the bitmap associated with the highlighted state of the button.
| IlUInt IlvButton::getPeriod | ( | ) | const |
| IlvBitmap* IlvButton::getSelectedBitmap | ( | ) | const |
Returns the bitmap associated with the selected state of the button.
| IlBoolean IlvButton::isRepeat | ( | ) | const |
| void IlvButton::setHighlightedBitmap | ( | IlvBitmap * | bitmap | ) |
Sets the highlighted bitmap of the button.
The highlighted bitmap is displayed when the cursor is over the button.
| bitmap | The new highlighted bitmap. The previous highlighted bitmap, if any, is unlocked, and the new one is locked. |
| void IlvButton::setPeriod | ( | IlUInt | period | ) |
| void IlvButton::setRepeat | ( | IlBoolean | value | ) |
Specifies whether the button should be in auto-repeat mode.
When the button is an "auto-repeat" button, the callback is invoked repeatedly until the button is released.
| value | A Boolean value specifying whether the button is in auto-repeat mode (IlTrue) or not (IlFalse). |
| void IlvButton::setSelectedBitmap | ( | IlvBitmap * | bitmap | ) |
Sets the selected bitmap of the button.
The selected bitmap is displayed when the button is clicked on.
| bitmap | The new selected bitmap. The previous selected bitmap, if any, is unlocked, and the new one is locked. |
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