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Rogue Wave Views 5.5.1

Rogue Wave Views
Foundation Package API Reference Guide

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Rogue Wave Views
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IlvScrollView Member List

This is the complete list of members for IlvScrollView, including all inherited members.
applyValue(const IlvValue &val)IlvAbstractView [virtual]
boundingBox(IlvRect &bbox) const IlvAbstractView [virtual]
changeValue(const IlvValue &val)IlvAbstractView [virtual]
clearArea(const IlvRect &, IlBoolean=((IlBoolean) 0)) const IlvSystemPort [virtual]
clearArea(const IlvRegion &, IlBoolean=((IlBoolean) 0)) const IlvSystemPort [virtual]
clip(const IlvRect *) const IlvSystemPort [virtual]
clip(const IlvRegion *) const IlvSystemPort [virtual]
composeAlpha(IlvIntensity alpha)IlvPort
depth() const IlvSystemPort [virtual]
drawArc(const IlvPalette *, const IlvRect &, IlFloat, IlFloat) const IlvSystemPort [virtual]
drawArrow(const IlvPalette *palette, const IlvPoint &from, const IlvPoint &to, IlFloat position) const IlvPort [virtual]
drawBezier(const IlvPalette *palette, IlUInt count, const IlvPoint *points) const IlvPort [virtual]
drawBitmap(const IlvPalette *, const IlvSystemPort *, const IlvRect &, const IlvPoint &) const IlvSystemPort [virtual]
drawBitmap(const IlvPalette *, const IlvBitmap *, const IlvRect &, const IlvRegion *=0, IlvPosition=IlvCenter, IlBoolean=((IlBoolean) 0)) const IlvSystemPort [virtual]
drawClosedBezier(const IlvPalette *palette, IlUInt count, const IlvPoint *points) const IlvPort [virtual]
drawILabel(const IlvPalette *palette, const char *label, int length, const IlvRect &drawRect, const IlvRegion *clip=0, IlvPosition align=IlvCenter) const IlvPort [virtual]
drawIString(const IlvPalette *, const IlvPoint &, const char *, int, IlvPosition=IlvLeft) const IlvSystemPort [virtual]
drawLabel(const IlvPalette *palette, const char *label, int length, const IlvRect &drawRect, const IlvRegion *clip=0, IlvPosition align=IlvCenter) const IlvPort [virtual]
drawLine(const IlvPalette *, const IlvPoint &, const IlvPoint &) const IlvSystemPort [virtual]
drawMarker(const IlvPalette *palette, const IlvPoint &location, IlvMarkerType type=IlvMarkerSquare, IlUShort size=IlvDefaultMarkerSize) const IlvPort [virtual]
drawMnemonicLabel(const IlvPalette *palette, const char *label, const IlvRect &drawRect, const IlvRegion *clip=0, IlvPosition align=IlvCenter, IlBoolean underline=((IlBoolean) 1)) const IlvPort [virtual]
drawOutlineRectangle(const IlvPalette *outlinePalette, const IlvPalette *fillPalette, const IlvRect &rect, const IlvRegion *clip=0) const IlvPort [virtual]
drawPaths(const IlvPalette *palette, IlUInt count, const IlvPointArray *paths) const IlvPort [virtual]
drawPoint(const IlvPalette *, const IlvPoint &) const IlvSystemPort [virtual]
drawPoints(const IlvPalette *, IlUInt, const IlvPoint *) const IlvSystemPort [virtual]
drawPolyLine(const IlvPalette *, IlUInt, const IlvPoint *) const IlvSystemPort [virtual]
drawPolyLine(const IlvPalette *, const IlvPoint &, IlUInt, const IlvDeltaPoint *) const IlvSystemPort [virtual]
drawRectangle(const IlvPalette *, const IlvRect &) const IlvSystemPort [virtual]
drawReliefDiamond(const IlvPalette *, const IlvPalette *invertedPalette, const IlvPalette *topShade, const IlvPalette *bottomShade, const IlvRect &bbox, IlUShort thickness, const IlvRegion *clip=0) const IlvPort [virtual]
drawReliefRectangle(const IlvPalette *palette, const IlvPalette *invertedPalette, const IlvPalette *topShade, const IlvPalette *bottomShade, const IlvRect &bbox, IlUShort thickness, const IlvRegion *clip=0) const IlvPort [virtual]
drawRoundRectangle(const IlvPalette *, const IlvRect &, IlUShort) const IlvSystemPort [virtual]
drawSegments(const IlvPalette *, IlUInt, const IlvPoint *, const IlvPoint *) const IlvSystemPort [virtual]
drawShadowRectangle(const IlvPalette *palette, const IlvPalette *invertedPalette, const IlvRect &bbox, IlUShort thickness, IlvPosition shadowPosition, const IlvRegion *clip=0) const IlvPort [virtual]
drawString(const IlvPalette *, const IlvPoint &, const char *, int, IlvPosition=IlvLeft) const IlvSystemPort [virtual]
drawTransformedString(const IlvPalette *, const char *, int, const IlvTransformer &, const IlvRegion *=0) const IlvSystemPort [virtual]
drawTransparentBitmap(const IlvPalette *, const IlvSystemPort *, const IlvRect &, const IlvPoint &) const IlvSystemPort [virtual]
end()IlvSystemPort [virtual]
ensureVisible(const IlvPoint &point)IlvAbstractView
ensureVisible(const IlvRect &rect)IlvAbstractView
erase(const IlvRect &rect, IlBoolean reDraw=((IlBoolean) 0))IlvAbstractView [virtual]
erase(IlBoolean reDraw=((IlBoolean) 0))IlvAbstractView [virtual]
fillArc(const IlvPalette *, const IlvRect &, IlFloat, IlFloat) const IlvSystemPort [virtual]
fillBezier(const IlvPalette *palette, IlUInt count, const IlvPoint *points) const IlvPort [virtual]
fillPaths(const IlvPalette *, IlUInt, const IlvPointArray *) const IlvSystemPort [virtual]
fillPolyLine(const IlvPalette *, IlUInt, const IlvPoint *, IlBoolean=((IlBoolean) 0)) const IlvSystemPort [virtual]
fillPolyLine(const IlvPalette *, const IlvPoint &, IlUInt, const IlvDeltaPoint *, IlBoolean=((IlBoolean) 0)) const IlvSystemPort [virtual]
fillRectangle(const IlvPalette *, const IlvRect &) const IlvSystemPort [virtual]
fillRoundRectangle(const IlvPalette *, const IlvRect &, IlUShort) const IlvSystemPort [virtual]
frameBBox(IlvRect &bbox) const IlvAbstractView [virtual]
getAlpha() const IlvPort
getAntialiasingMode() const IlvPort
getBackground() const IlvAbstractView
getBackgroundBitmap() const IlvAbstractView
GetBitmapData(IlvSystemPort *port, const IlvRect *rect=0)IlvSystemPort [static]
getCursor() const IlvAbstractView
getDC() const IlvSystemPort
getDisplay() const IlvPort
getOpacity() const IlvAbstractView
getParent() const IlvAbstractView
getShellSystemView() const IlvAbstractView
getSystemView() const IlvAbstractView
getTransparentColorKey(IlvIntensity &r, IlvIntensity &g, IlvIntensity &b) const IlvAbstractView
globalBBox(IlvRect &bbox) const IlvAbstractView [virtual]
hasGrab() const IlvAbstractView
height() const IlvPort
hide()IlvAbstractView [virtual]
IlvPort(IlvDisplay *display=0)IlvPort
IlvScrollView(IlvDisplay *display, IlvSystemView parent, const IlvRect &size, IlBoolean visible=((IlBoolean) 1))IlvScrollView
IlvScrollView(IlvAbstractView *parent, const IlvRect &size, IlBoolean visible=((IlBoolean) 1))IlvScrollView
IlvSystemPort(IlvDisplay *display, IlvWindowsHandle HDC, IlvDim width=0, IlvDim height=0)IlvSystemPort
initDevice(const char *, IlvRect *=0)IlvSystemPort [virtual]
isABitmap() const IlvSystemPort [virtual]
isADevice() const IlvPort [virtual]
isASystemPort() const IlvSystemPort [virtual]
isBad() const IlvSystemPort [virtual]
isLayered() const IlvAbstractView
isScrolled() const IlvAbstractView [virtual]
isSensitive() const IlvAbstractView
lower()IlvAbstractView [virtual]
move(const IlvPoint &position)IlvAbstractView [virtual]
moveResize(const IlvRect &newSize)IlvAbstractView [virtual]
newPage() const IlvSystemPort [virtual]
position(IlvPoint &position) const IlvAbstractView [virtual]
queryValue(IlvValue &val) const IlvAbstractView [virtual]
raise()IlvAbstractView [virtual]
releaseDC()IlvSystemPort
removeWindowProc(IlvWindowProc windowProc, IlAny procArgument=0)IlvAbstractView
resize(IlvDim w, IlvDim h)IlvAbstractView [virtual]
send(const char *) const IlvSystemPort [virtual]
setAlpha(IlvIntensity alpha)IlvPort
setAntialiasingMode(IlvAntialiasingMode mode)IlvPort
setBackground(IlvColor *c)IlvAbstractView [virtual]
setBackgroundBitmap(IlvBitmap *b)IlvAbstractView [virtual]
setCursor(IlvCursor *cursor)IlvAbstractView
setFocus()IlvAbstractView
setLayered(IlBoolean layered)IlvAbstractView
setOpacity(IlvIntensity level)IlvAbstractView
setSensitive(IlBoolean sensitivity)IlvAbstractView
setTransformer(const IlvTransformer &)IlvSystemPort [virtual]
setTransparentColorKey(IlvIntensity r, IlvIntensity g, IlvIntensity b)IlvAbstractView
setWindowProc(IlvWindowProc windowProc, IlAny procArgument=0)IlvAbstractView
show()IlvAbstractView [virtual]
size(IlvDim &w, IlvDim &h) const IlvPort
sizeVisible(IlvRect &rect) const IlvAbstractView [virtual]
stretchBitmap(const IlvPalette *, const IlvPoint &, const IlvBitmap *, const IlvTransformer &, const IlvRect *=0) const IlvSystemPort [virtual]
stretchBitmap(const IlvPalette *, const IlvRect &, const IlvBitmap *, const IlvRect *=0) const IlvSystemPort [virtual]
stretchBitmapData(const IlvPalette *palette, const IlvBitmapData *src, const IlvRect &from, const IlvRect &to, IlBoolean opaque=((IlBoolean) 0)) const IlvSystemPort [virtual]
stretchTransparentBitmap(const IlvPalette *, const IlvPoint &, const IlvBitmap *, const IlvTransformer &, const IlvRect *=0) const IlvSystemPort [virtual]
stretchTransparentBitmap(const IlvPalette *, const IlvRect &, const IlvBitmap *, const IlvRect *=0) const IlvSystemPort [virtual]
width() const IlvPort

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