Using Rogue Wave Views Studio > Using Marking Menus
 
Using Marking Menus
The marking menu feature of Rogue Wave® Views Studio provides fast access to certain items of the Main window menu bar.
You trigger the marking menu feature by pressing the right mouse button in the buffer window. The marking menu then appears showing the menu items in a circle around the current location of the pointer. To choose a menu item, you move up, down, left, right, or diagonally to the appropriate region of the menu and release the mouse button.
Figure 2.10 shows the marking menu of Rogue Wave Views Studio. The Views, Tools, Inspect, Edit, Layers, and Draw menu items are arranged around the center circle.
Figure 2.10    Rogue Wave Views Studio Marking Menu
To activate one of the menu items (for example, Inspect), press the right mouse button, move the mouse quickly in the direction of the Inspect item, and release the button. When you do this, the inspector panel for the object selected in the buffer window is displayed.
Some of the marking menu items contain submenus. For example, when you move the mouse over Edit (Figure 2.11), a submenu appears with additional items (Figure 2.12). You could then choose Paste, for example, by moving the mouse in that direction. You can go back to the previous menu by moving the mouse back to the center of the previous menu. In Figure 2.12, the previous menu center is the circle just above Redo in the Edit submenu.
Figure 2.11    The Edit Menu Selected in the Marking Menu
Figure 2.12    The Paste Selection from the Edit Submenu
You can also trigger the items in a submenu by using the “fast” method. This consists of moving the mouse quickly in the directions needed to trigger the item without having to wait for the menu to appear. For example, the Edit/Paste menu selection can be made by making an L-shaped mark in the buffer window while holding down the right mouse button. Move the mouse down and then to right (Figure 2.13). The term “marking menu” comes from this capability to select submenu items as if you are tracing marks with a pencil.
Figure 2.13    The “Marking” Action of Marking Menus
Note: If you practice using the Marking Menus feature for a short period of time, you will find that you can work in a much more fluid and fast way. Therefore, we encourage you to consider practicing with the marking menus to get the benefits of the improved workflow.
Rogue Wave Views Studio Default Marking Menu
The Rogue Wave Views Studio default marking menu consists of the Views, Tools, Inspect, Edit, Layers, and Draw menu items are arranged around the center circle. These items contain the following selections:
View Menu
Menu Item
Description
Command
Grid Snap
Snaps movements of object to the grid.
Zoom Out
Zooms out the current view.
Fit
Resizes the buffer window so that all the contents of the buffer fit within the window.
Grid
Displays a grid in the current buffer window.
Reset
Returns the object to its original size.
Zoom In
Zooms in the current view.
Tools Menu
Menu Item
Description
Command
Points
Activates PolySelection mode.
Select
Activates Selection mode.
Text
Activates Label List mode.
Last
Returns to the last creation mode used in the buffer window.
 
Active
Activates Active mode.
Rotate
Activates Rotate mode.
Inspect Menu Item
Menu Item
Description
Command
Inspect
Displays the Inspector panel for the object selected in the work space.
 
Edit Menu
Menu Item
Description
Command
Redo
Repeats an editing action that was previously undone.
Duplicate
Duplicates the selected objects.
Paste
Copies the objects in the clipboard to the buffer window.
S. All
Selects all objects in the buffer window.
Undo
Undoes the previous action.
Delete
Deletes the selected objects.
Cut
Cuts the selected objects to the clipboard.
Copy
Copies the selected objects to the clipboard.
Layers Menu Item
Menu Item
Description
Command
Layers
Displays the Layers Inspector panel.
Draw Menu
Menu Item
Description
Command
Front
Brings the selected object to the front of the work space.
Layer ...
Lets you change the layer number of the selected object.
Ungroup
Ungroups the selected object.
Use T.
Places the selected object in transformer mode.
Back
Sends the selected objects to the back of the work space.
Group
Groups the selected objects.

Version 5.5.1
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