Class | Description |
---|---|
Ilv3DCamera |
The camera class maintains a viewpoint as well as an orientation in 3D model space.
|
Ilv3DTrajectory |
Definition of a fly-through trajectory.
|
Ilv3DTrajectory.Point |
Single trajectory point.
|
Ilv3DView |
This class is a swing component capable of rendering an
Ilv3DModel . |
Ilv3DViewBoundsDataSource |
A data source that manages a latitude/longitude rectangle in order to represent the 3D View bounds on the 2D view.
|
Ilv3DViewBoundsStyle |
Style of a rectangle representing 3D view bounds.
|
Ilv3DViewControlUI |
This class provides a swing GUI to control the appearance and performance
parameters of the view.
|
IlvFlyThroughAction |
Defines a Swing action to start and stop the fly-through.
|
IlvFlyThroughStyle |
Style of a polyline representing a fly-through in the 2D view.
|
IlvJTimedButtonControl |
This class is a
JButton that performs an action repeatedly as it is kept
pressed down. |
IlvJTimedSliderControl |
A slider that performs a timed action.
|
IlvMake3DFlyThroughInteractor |
Interactor that allows you to create a fly-through object defined
with several points.
|
IlvMake3DFlyThroughInteractor.RestartingDataSource |
Data source that updates the fly-through action at load time.
|
IlvMake3DViewInteractor |
An interactor to create an
Ilv3DView of the terrain. |
IlvMapTerrainFlyThrough |
This class is a polyline that represents a fly-through trajectory on the 2D view of the map.
|
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