Package | Description |
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ilog.views.maps.defense.terrain3d.model |
Classes to manage the 3D terrain model displayed in the 3D view.
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ilog.views.maps.defense.terrain3d.view |
Base classes to manage the 3D View.
|
Modifier and Type | Method and Description |
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void |
Ilv3DTile.drawTile(int filletMask,
Ilv3DLinearCoordinateConverter coordConverter,
IlvBufferSliceManager geomBuf,
Ilv3DCamera camera,
com.jogamp.opengl.GL2 gl,
boolean isBilinearFiltering)
Renders the tile in the specified OpenGL context at the current DEM and image level.
|
void |
Ilv3DTile.drawTile(int filletMask,
Ilv3DLinearCoordinateConverter coordConverter,
IlvBufferSliceManager geomBuf,
Ilv3DCamera camera,
com.jogamp.opengl.GL2 gl,
Ilv3DView view,
boolean isBilinearFiltering)
Renders the tile in the specified OpenGL context at the current DEM and image level.
|
Modifier and Type | Method and Description |
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Ilv3DCamera |
Ilv3DView.getCamera()
Returns the
Ilv3DCamera associated with this
Ilv3DView . |
Modifier and Type | Method and Description |
---|---|
protected boolean |
Ilv3DView.isTileVisible(Ilv3DTile tile,
Ilv3DCamera camera1)
Computes whether the specified tile is visible given the specified camera
position.
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