Package | Description |
---|---|
ilog.views.maps.defense.terrain3d.model |
Classes to manage the 3D terrain model displayed in the 3D view.
|
Modifier and Type | Method and Description |
---|---|
void |
Ilv3DTile.drawTile(int filletMask,
Ilv3DLinearCoordinateConverter coordConverter,
IlvBufferSliceManager geomBuf,
Ilv3DCamera camera,
com.jogamp.opengl.GL2 gl,
boolean isBilinearFiltering)
Renders the tile in the specified OpenGL context at the current DEM and image level.
|
void |
Ilv3DTile.drawTile(int filletMask,
Ilv3DLinearCoordinateConverter coordConverter,
IlvBufferSliceManager geomBuf,
Ilv3DCamera camera,
com.jogamp.opengl.GL2 gl,
Ilv3DView view,
boolean isBilinearFiltering)
Renders the tile in the specified OpenGL context at the current DEM and image level.
|
© Copyright 2024 Rogue Wave Software, Inc., a Perforce company.. All Rights Reserved.