Package | Description |
---|---|
ilog.views.maps.defense.terrain3d.component |
Classes to manage the 3D symbols (hemispheres, corridors, and labels) on top of the 3D View.
|
ilog.views.maps.defense.terrain3d.util |
A set of mathematical and geographical classes in use with the 3D view.
|
ilog.views.maps.defense.terrain3d.view |
Base classes to manage the 3D View.
|
Modifier and Type | Method and Description |
---|---|
void |
Ilv3DSphere.display(com.jogamp.opengl.GL2 gl,
Ilv3DCoordinateConverter converter)
Draws this component inside the specified OpenGL GL context object.
|
void |
Ilv3DLabel.display(com.jogamp.opengl.GL2 gl,
Ilv3DCoordinateConverter converter)
Draws this component inside the specified OpenGL GL context object.
|
void |
Ilv3DHemisphere.display(com.jogamp.opengl.GL2 gl,
Ilv3DCoordinateConverter converter)
Draws this component inside the specified OpenGL GL context object.
|
void |
Ilv3DExtrudedPolygon.display(com.jogamp.opengl.GL2 gl,
Ilv3DCoordinateConverter converter)
Draws this component inside the specified OpenGL GL context object.
|
void |
Ilv3DCorridor.display(com.jogamp.opengl.GL2 gl,
Ilv3DCoordinateConverter converter)
Draws this component inside the specified OpenGL GL context object
The context is centered on the center of this component.
|
void |
Ilv3DComponent.display(com.jogamp.opengl.GL2 gl,
Ilv3DCoordinateConverter converter)
Draws this component inside the specified OpenGL GL context object
The context is centered on the centre of this component.
|
Modifier and Type | Class and Description |
---|---|
class |
Ilv3DLinearCoordinateConverter
A simple implementation of
Ilv3DCoordinateConverter that scales values along
the elevation axis (see height exaggeration setting on the Ilv3DView ). |
Modifier and Type | Method and Description |
---|---|
Ilv3DCoordinateConverter |
Ilv3DView.get3DCoordinateConverter()
Returns the
Ilv3DCoordinateConverter currently used by this
view. |
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