Structure of the tiling grid (indexed mode only)

A tiled layer is a type of manager layer specifically designed to support load-on-demand. If the IlvTileController associated with this layer works in indexed mode, the layer is divided into a set of rectangular tiles of identical size that form a tiling grid (note that a constructor of IlvTiledLayer takes a mode as a parameter).
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Tiling grid in indexed mode
The tiling grid is defined by its origin tile that is located at the intersection of the row and column of index 0, see Tiling grid in indexed mode.
The other tiles in the grid are identified by their column and row number, starting from the origin tile. The following code example displays the status of the tile that is at the intersection of column 10 and row 5:
  public static void displayTileStatus(IlvTiledLayer layer) {
    IlvTile tile = layer.getTileController().getTile(10, 5);
    if(tile == null)
      System.out.println("The tile is not loaded yet");
    else {
      int status = tile.getStatus();
      if(status == IlvTile.LOCKED) 
        System.out.println("The tile is locked");
      else if(status == IlvTile.CACHED) 
        System.out.println("The tile is cached");
      else
        System.out.println("The tile is empty");
    }
  }
You can see in the above code example that the getTile method can sometimes return a null value. Because the potential number of tiles can be very great—the number of tiles is even virtually infinite—the IlvTile objects are allocated only if the tile is loaded or is in the cache.
The complete source code of this example can be found in the following file: