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Maps > Developing with design tools > Using the Symbol Editor > Using more features of the Symbol Editor > Additional transformation techniques
 
Additional transformation techniques
Describes two more transformations that you can apply to symbols.
*Transforming object position
*Explains how to change the position of an object in a symbol.
*Rotating an object
*Explains how to make an object in a symbol rotate.
Transforming object position
The position of an object is set relative to the base object; the center of the base object is point 0,0. The base object is the central point of a symbol, it cannot change position. However, as shown in Transforming an object, you can apply a transformation on a base object to change its width or height. Objects in higher layers can change position either by setting the x and y coordinates manually, or by binding a parameter to these values.
To change the position of an object:
1. In the Symbol Editor, create a new default symbol.
For more information, see Making a new symbol.
2. Select the Text object in the Symbol Outline pane.
3. Click the Transform tab in the Styling Customizer.
The x and y values in the Transform tab are set to 0. The Text object is in the exact center of Shape (the base object).
4. Type 5 in the X field and press Enter.
Text moves to the right.
To change the position of an object using a parameter, use the method explained in Transforming an object.
NOTE The object in the lowest layer of a grouped object is designated as the group’s base layer. As such, you can only customize its Width and Height attributes, it cannot change position.
Rotating an object
Rotation is when an object turns clockwise or anti-clockwise on an axis you define. Like changes to the size or position of an object, the degree of rotation is set in the following ways:
*Manually using the Transform tab in the Styling Customizer.
*Automatically by binding the object to a parameter.
Using rotation, you can create an alternative graphic representation for real time change.
The axis on which an object rotates is chosen by setting the Center field in the Styling Customizer. The following figure shows the different axis points that can be defined on an object.
Rotation axis points for a symbol object
NOTE The axis is set on the bounding box of an object, that is, the smallest rectangle containing all parts of the object.
Setting the Angle field in the Styling Customizer to a positive value rotates the object clockwise, a negative value rotates anti-clockwise.
To create a rotating object in an imported SVG image:
1. In the Symbol Editor, create a new symbol.
For more information, see Making a new symbol.
2. Import image bamdial.svg from the directory <installdir>/jviews-diagrammer/bin/symboleditor/data/examples.
The SVG image creates an SVG object. For more information, see Importing a vector graphic.
3. Delete the Text and Shape Objects.
SVG is now the base object.
4. Create a float parameter called progress.
For more information, see Creating a new parameter.
5. Ungroup SVG.
For more information see Converting SVG images to symbols.
6. In the Symbol Outline pane, select the pointer object (General Path 6) and rename it to pointer.
See figure The gauge symbol to see the pointer object.
7. In the Styling Customizer, click the Transform tab.
8. Click Bind next to the Angle field.
9. Set the Parameter field to progress.
10. Select the Compute the transformation according to the following min/max values check box.
11. Set the following values:
*Parameter Min: 0
*Parameter Max: 100
*Value Min: 0
*Value Max: 110.0. This is the maximum rotation for pointer.
12. Click OK.
13. From the Center list, select Bottom Right.
14. Save this symbol as gauge in a gauges category in the bampalette.
For more information, see Saving a symbol.
15. Test your symbol.
You will see that the pointer rotates according to changes in the value of progress.
The gauge symbol

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