CGXRange::UnionRange

BOOL UnionRange(const CGXRange& r1, const CGXRange& r2);

r1

Reference to CGXRange that contains a source range.

r2

Reference to CGXRange that contains a source range.

Return Value

TRUE if the union is not empty; FALSE otherwise.

Remarks

Makes a CGXRange equal to the union of two existing ranges.

See Also

 CGXRange::IntersectRange

CGXRange

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