SourcePro® 2024.1 |
SourcePro® API Reference Guide |
Manages a pool of RWRunnableServer instances used to start runnable objects submitted for execution by other threads. More...
#include <rw/thread/RWServerPool.h>
Public Member Functions | |
RWServerPool () | |
RWServerPool (const RWServerPool &second) | |
~RWServerPool () | |
RWThreadAttribute | getPoolAttribute () |
RWServerPool & | operator= (const RWServerPool &second) |
void | resize (size_t size) |
void | setPoolAttribute (const RWThreadAttribute &poolThreadsAttr) |
size_t | size () const |
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RWRunnableServer () | |
RWRunnableServer (const RWRunnableServer &second) | |
~RWRunnableServer () | |
void | checkGuards () |
void | enqueue (const RWRunnable &runnable) |
void | enqueue (const RWRunnable &runnable, const RWRunnableGuard &guard) |
RWWaitStatus | enqueue (const RWRunnable &runnable, const RWRunnableGuard &guard, unsigned long milliseconds) |
RWWaitStatus | enqueue (const RWRunnable &runnable, unsigned long milliseconds) |
void | enqueue (long priority, const RWRunnable &runnable) |
void | enqueue (long priority, const RWRunnable &runnable, const RWRunnableGuard &guard) |
RWWaitStatus | enqueue (long priority, const RWRunnable &runnable, const RWRunnableGuard &guard, unsigned long milliseconds) |
RWWaitStatus | enqueue (long priority, const RWRunnable &runnable, unsigned long milliseconds) |
size_t | getCapacity () const |
RWRunnableServer & | operator= (const RWRunnableServer &second) |
size_t | setCapacity (size_t maxCapacity) |
void | stop () |
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RWThread () | |
RWThread (const RWThread &second) | |
RWThread (RWStaticCtor) | |
~RWThread () | |
bool | canGetPriority () const |
bool | canGetProcessScopePriority () const |
bool | canGetSchedulingPolicy () const |
bool | canGetSystemScopePriority () const |
bool | canGetTimeSliceQuantum () const |
bool | canSetPriority () const |
bool | canSetProcessScopePriority () const |
bool | canSetSchedulingPolicy (RWSchedulingPolicy policy) const |
bool | canSetSystemScopePriority () const |
bool | canSetTimeSliceQuantum () const |
RWThreadAttribute | getActiveAttribute () const |
RWThreadAttribute | getAttribute () const |
RWPriority | getMaxPriority () const |
RWPriority | getMaxProcessScopePriority () const |
RWPriority | getMaxSystemScopePriority () const |
unsigned long | getMaxTimeSliceQuantum () const |
RWPriority | getMinPriority () const |
RWPriority | getMinProcessScopePriority () const |
RWPriority | getMinSystemScopePriority () const |
unsigned long | getMinTimeSliceQuantum () const |
RWPriority | getPriority () const |
RWPriority | getProcessScopePriority () const |
RWThreadSelf | getRWThreadSelf () const |
RWSchedulingPolicy | getSchedulingPolicy () const |
unsigned | getSuspendCount () const |
RWPriority | getSystemScopePriority () const |
unsigned long | getTimeSliceQuantum () const |
RWThread & | operator= (const RWThread &second) |
unsigned | resume () |
void | setAttribute (const RWThreadAttribute &second) |
void | setPriority (RWPriority priority) |
void | setProcessScopePriority (RWPriority priority) |
void | setSchedulingPolicy (RWSchedulingPolicy policy) |
void | setSystemScopePriority (RWPriority priority) |
void | setTimeSliceQuantum (unsigned long milliseconds) |
unsigned | suspend () |
void | terminate () |
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RWRunnable () | |
RWRunnable (const RWRunnable &second) | |
RWRunnable (RWStaticCtor) | |
~RWRunnable () | |
RWRunnable | getNestedRunnable () const |
RWRunnableSelf | getRWRunnableSelf () const |
RWWaitStatus | join (unsigned long milliseconds) |
void | join (void) |
RWRunnable & | operator= (const RWRunnable &second) |
void | raise () const |
void | releaseInterrupt () |
RWWaitStatus | requestCancellation () |
RWWaitStatus | requestCancellation (unsigned long milliseconds) |
RWWaitStatus | requestInterrupt () |
RWWaitStatus | requestInterrupt (unsigned long milliseconds) |
RWCompletionState | start () |
RWExecutionState | wait (unsigned long stateMask) |
RWWaitStatus | wait (unsigned long stateMask, RWExecutionState *state, unsigned long milliseconds) |
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void | addCallback (const RWTFunctor< void(const RWRunnable &, RWExecutionState)> &functor, unsigned long stateMask, RWCallbackScope scope=RW_CALL_REPEATEDLY) |
RWCompletionState | getCompletionState () const |
RWExecutionState | getExecutionState () const |
bool | isInterruptRequested () const |
bool | isSelf () const |
bool | isSelf (const RWThreadId &id) const |
void | removeCallback (const RWTFunctor< void(const RWRunnable &, RWExecutionState)> &functor) |
RWThreadId | threadId () const |
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bool | isValid (void) const |
bool | operator!= (const RWHandleBase &second) const |
bool | operator== (const RWHandleBase &second) const |
Static Public Member Functions | |
static RWServerPool | make (const RWThreadAttribute &serverThreadAttr, size_t numThreads) |
static RWServerPool | make (const RWThreadAttribute &serverThreadAttr, size_t numThreads, const RWThreadAttribute &poolThreadsAttr) |
static RWServerPool | make (const RWThreadAttribute &serverThreadAttr, size_t numThreads, const RWThreadAttribute &poolThreadsAttr, size_t maxCapacity) |
static RWServerPool | make (const RWThreadAttribute &serverThreadAttr, size_t numThreads, size_t maxCapacity) |
static RWServerPool | make (size_t numThreads) |
static RWServerPool | make (size_t numThreads, const RWThreadAttribute &poolThreadAttr, size_t maxCapacity) |
static RWServerPool | make (size_t numThreads, const RWThreadAttribute &poolThreadsAttr) |
static RWServerPool | make (size_t numThreads, size_t maxCapacity) |
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static RWRunnableServer | make () |
static RWRunnableServer | make (const RWThreadAttribute &serverThreadAttr) |
static RWRunnableServer | make (const RWThreadAttribute &serverThreadAttr, size_t maxCapacity) |
static RWRunnableServer | make (size_t maxCapacity) |
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static bool | canGetMaxThreads () |
static bool | canSuspendResume () |
static size_t | getMaxThreads () |
Additional Inherited Members | |
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RWThread (RWThreadImp *threadImpP) | |
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RWRunnable (const RWRunnableSelf &second) | |
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RWRunnableHandle () | |
RWRunnableHandle (const RWRunnableHandle &second) | |
RWRunnableHandle (RWRunnableImp *runnableImpP) | |
RWRunnableHandle (RWStaticCtor) | |
~RWRunnableHandle () | |
RWRunnableHandle & | operator= (const RWRunnableHandle &second) |
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RWHandleBase (const RWHandleBase &second) | |
RWHandleBase (RWBodyBase *body) | |
RWHandleBase (RWStaticCtor) | |
RWHandleBase (void) | |
~RWHandleBase (void) | |
RWBodyBase & | body (void) const |
RWHandleBase & | operator= (const RWHandleBase &second) |
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typedef RWTFunctor< bool()> | RWRunnableGuard |
The RWServerPool object is an RWRunnableServer that manages a "pool" of other RWRunnableServer instances that are used to start runnable objects submitted for execution by other threads. A server pool object, when started, waits for other threads to enqueue runnable objects for execution. Each runnable object that the server finds in its internal queue is dequeued and passed to the next available runnable server from the pool. This process continues until the server pool object is interrupted, canceled, or stopped.
Runnables may be enqueued with a guard functor, or a priority value, or both.
The guard functor is used by the server to determine whether the associated runnable is currently eligible for retrieval and execution. A guarded runnable is not retrieved by the server until that runnable is the first runnable in the queue whose guard evaluates to true
. Using guards to block runnable execution is important when implementing active objects; guards can be used to ensure that the active object maintains consistent state and preserves any necessary invariants.
The priority value is used during write operations to determine a runnable's insertion point within the server's input queue, such that the set of unprocessed and eligible runnables are retrieved in priority order by the server.
The number of runnable servers to create for the internal pool may be specified when the server pool instance is created. A server pool instance does not create the RWRunnableServer instances for the pool, and does not process any enqueued runnables until the start() member is called. No runnables may be enqueued until the server pool is started.
The size of the runnable server pool may be adjusted after construction using the resize() member.
The stop() member is used to initiate server pool shutdown. The server pool continues to dispatch any runnables already enqueued when stop() is called, but no additional runnables may be enqueued after that point. Once the pending runnables have been dispatched, the server pool thread stops and joins with the runnable servers in the pool and then exits. The stop function does not wait for the server to stop; to wait for the server pool thread to complete its shutdown exit, use the join() function.
The RWRunnable::requestCancellation() function should be used if the server thread is to stop execution as soon as possible without dequeuing and dispatching any additional runnables.
The RWRunnable::requestInterrupt() function can be used to temporarily suspend execution of the server thread.
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Constructs an empty (invalid) handle.
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Constructs an external interface handle to the server pool object pointed to by a second handle second (if any).
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Destructor.
RWThreadAttribute RWServerPool::getPoolAttribute | ( | ) |
Gets a handle to the thread attribute instance specified during server pool construction or the instance specified in the last call to setPoolAttribute(). May raise RWTHRInvalidPointer or RWTHRInternalError.
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Makes a server pool instance whose main thread has the specified thread attributes, and whose pool contains numThreads threads, each with a default set of thread attributes.
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Makes a server pool instance whose main thread has the thread attributes specified by the thread attribute object serverThreadAttr, and whose pool contains numThreads threads, each created with the thread attributes specified by the thread attribute object poolThreadsAttr.
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Makes a server pool instance whose main thread has the thread attributes specified by the thread attribute object serverThreadAttr; whose pool contains numThreads threads, each created with the thread attributes specified by the thread attribute object poolThreadsAttr; and whose input queue has the specified maximum capacity.
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Makes a server pool instance whose main thread has the specified thread attributes; whose pool contains numThreads threads, each with a default set of thread attributes; and whose input queue has the specified maximum capacity.
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Makes a runnable server pool instance with the specified number of pool threads. The server pool's main thread and its pool threads are created with default thread attributes.
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Makes a server pool instance whose main thread has the default thread attributes; whose pool contains numThreads threads, each created with the specified set of thread attributes; and whose input queue has the specified maximum capacity.
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Makes a server pool instance whose main thread has the default thread attributes, and whose pool contains numThreads threads, each with the specified set of thread attributes.
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Makes a runnable server pool instance with the specified number of pool threads and whose input queue has the specified maximum capacity. The server pool's main thread and its pool threads are created with default thread attributes.
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Binds this external interface handle to the server pool object, if any, pointed to by a second handle second.
void RWServerPool::resize | ( | size_t | size | ) |
Changes the number of threads within the thread pool. If the new thread pool size is less than the current size, then a sufficient number of threads are destroyed, but only after they have completed execution of any assigned runnable object. If the size is greater than the current size, the pool server thread creates a sufficient number of new threads and adds them to the pool. May raise RWTHRInvalidPointer or RWTHRInternalError.
void RWServerPool::setPoolAttribute | ( | const RWThreadAttribute & | poolThreadsAttr | ) |
Changes the thread attribute instance used to initialize new runnable server objects as they are created for the thread pool. Changing the pool thread attributes after the server has started will affect only new threads started by the pool server in response to a request for a larger pool size; existing threads continue with their original attributes. May raise RWTHRInvalidPointer or RWTHRInternalError.
size_t RWServerPool::size | ( | ) | const |
Returns the target size for the thread pool. May be less than or greater than the actual number of runnable server instances in the pool, since the pool server thread may not yet have completed a previously requested expansion or contraction of the thread pool. May raise RWTHRInvalidPointer or RWTHRInternalError.
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