Ray Tracing Routines

CONE ( )

Defines a conic object that can be used by the RENDER function.

CYLINDER ( )

Defines a cylindrical object that can be used by the RENDER function.

MESH (vertex_list, polygon_list)

Defines a polygonal mesh object that can be used by the RENDER function.

RENDER (object1, ..., objectn)

Generates a ray-traced rendered image from one or more predefined objects.

RENDER24(b)

Generates a ray-traced rendered 24-bit image of m objects.

SPHERE ( )

Defines a spherical object that can be used by the RENDER function.

VOLUME (voxels)

Defines the volumetric data that can be used by the RENDER function.