Ray Tracing Routines
CONE ( )
Defines a conic object that can be used by the RENDER function.
CYLINDER ( )
Defines a cylindrical object that can be used by the RENDER function.
MESH (vertex_list, polygon_list)
Defines a polygonal mesh object that can be used by the RENDER function.
RENDER (object1, ..., objectn)
Generates a ray-traced rendered image from one or more predefined objects.
RENDER24(b)
Generates a ray-traced rendered 24-bit image of m objects.
SPHERE ( )
Defines a spherical object that can be used by the RENDER function.
VOLUME (voxels)
Defines the volumetric data that can be used by the RENDER function.