Polygon Rendering Routines
ISOSURF, data, valu, vert, poly
Standard Library procedure that computes, and optionally displays, an isosurface of the specified 3D data.
Creates an image of a ball and stick molecular model.
POLY_PLOT, vertex_list, polygon_list, pg_num, winx, winy, fill_colors, edge_colors, poly_opaque
Renders a given list of polygons.
POLYSHADE (vertices, polygons)
POLYSHADE (x, y, z, polygons)
Constructs a shaded surface representation of one or more solids described by a set of polygons.
RENDER (object
1, ..., object
n)
Generates a ray-traced rendered image from one or more predefined objects.
Generates a ray-traced rendered 24-bit image of m objects.