View 3D model skeleton (rigging)

If a 3D model includes a skeleton, also know as rigging, you can view it in Helix DAM. Helix DAM currently only supports rendering of .fbx, .glb, and .gltf 3D models.

The bones of the skeleton are graduated between green and blue to help you visualize how the bones influence vertex weights within an armature. The color gradient helps artists debug skeleton structures and verify that the hierarchy is correctly implemented. This is particularly useful when debugging animations.

  • Green: Represents the root or base of the bone, where the strongest influence or weight is applied.

  • Blue: Represents the tip or end of the bone, where the influence diminishes.

Tip

Helix DAM can also render DRACO and KTX2 texture compressed .glb files when configured to do so. To learn more, see Configure render of DRACO and KTX2 texture compressed .glb files.

  1. To view the skeleton of a 3D model asset, click the Viewer settings button in the animation playback toolbar.
  2. In the Viewer settings dialog box, switch on the Skeleton toggle.

  3. To remove the skeleton from the asset view, switch off the Skeleton toggle.