ClientApi::GetProtocol( const char * )
Get protocol information for this connection.
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Virtual? |
No |
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Class |
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Arguments |
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the name of the protocol variable being checked |
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Returns |
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a pointer to the variable’s value |
Notes
If the variable is unset, the return value is null. If there is a value,
it will be a number in most cases, but in the form of a
StrPtr rather than an int.
Call GetProtocol()
only after a call to Run(),
because protocol information is not available until after a call to Run(). Calling GetProtocol() before
Run() results in a return
value of null, which looks misleadingly like an indication
that the variable is unset.
GetProtocol()
reports only on variables set by the server, not variables set by the
client with calls to SetProtocol().
Example
The following example code checks whether the server is case-sensitive.
...
client.Init( &e );
...
client.Run();
if ( client.Dropped() )
{
client.Final( &e );
}
if ( client.GetProtocol( "nocase" ) )
printf( "Server case-insensitive.\n" );
else
printf( "Server is case-sensitive.\n" );