Caching Tiles
The cache can be shared among several layers, which means that loading a tile in a layer can cause a tile to be unloaded in another layer.
The IlvDefaultTileCache class
-
Unload first the tiles that require a larger number of pan or zoom operations to be reached from the current position.
-
Unload first the tiles that have taken the longest to load.
-
Unload first the tiles that contain the largest number of graphic objects.
An example of a simplified cache algorithm is given in the section Writing a New Cache Algorithm on page 101.