Foundation > Rogue Wave Script Programming > Using Resources in Rogue Wave Script for Rogue Wave Views > Using Bitmaps with Rogue Wave Script for Rogue Wave Views
 
Using Bitmaps with Rogue Wave Script for Rogue Wave Views
Bitmaps are identified by their names. To modify a Rogue Wave® Views bitmap, use its name as shown in the example below:
myButton.bitmap = "Roguewave.ic";
myPanel.backgroundBitmap = "subdir/mybmp.gif";
The specified bitmaps must be stored in the directories defined in ILVPATH. If the bitmaps are located in another directory, indicate the complete access path:
myButton.bitmap = "/mybmps/myicon.gif";

Version 6.3
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