Rogue Wave Views
Maps Package API Reference Guide
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IlvDTEDLayer Member List

This is the complete list of members for IlvDTEDLayer, including all inherited members.

addObject(const IlvGraphic *obj)IlvIndexedSet
addVisibilityFilter(IlvLayerVisibilityFilter *filter)IlvManagerLayer
allContains(IlUInt &count, const IlvPoint &p, const IlvPoint &tp, const IlvTransformer *t=0) constIlvIndexedSet
allInside(IlUInt &count, const IlvRect &rect, const IlvRect &trect, const IlvTransformer *t=0) constIlvIndexedSet
allIntersects(IlUInt &count, const IlvRect &rect, const IlvRect &trect, const IlvTransformer *t=0) constIlvIndexedSet
allowSubdivision(IlBoolean b)IlvIndexedSet
apply(IlvApplyObject f, IlAny arg)IlvIndexedSet
apply(const IlSymbol *tag, IlvApplyObject f, IlAny arg)IlvIndexedSet
applyDraw(IlvPort *dst, const IlvTransformer *t=0, const IlvRegion *clip=0) constIlvIndexedSet
applyInside(const IlvRect &rect, const IlvRect &trect, IlvApplyObject f, IlAny arg, const IlvTransformer *t=0)IlvIndexedSet
applyInside(const IlvRect &rect, IlvApplyObject f, IlAny arg)IlvIndexedSet
applyIntersects(const IlvRect &rect, const IlvRect &trect, IlvApplyObject f, IlAny arg, const IlvTransformer *t=0)IlvIndexedSet
applyIntersects(const IlvRect &rect, IlvApplyObject f, IlAny arg)IlvIndexedSet
applyToObject(IlvGraphic *obj, IlvApplyObject f, IlAny arg)IlvIndexedSet
draw(IlvPort *port, const IlvTransformer *t=0, const IlvRegion *region=0, const IlvRegion *clip=0) constIlvTiledLayervirtual
filterVisibility(const IlvMgrView *mgrview) constIlvManagerLayer
firstIntersects(const IlvRegion &tr, const IlvTransformer *t=0) constIlvIndexedSet
fitTransformerToTile(IlvView *view, IlInt row, IlInt column) constIlvTiledLayer
getAdapter()IlvDTEDLayer
getAlpha() constIlvManagerLayer
getAntialiasingMode() constIlvManagerLayer
getCardinal() constIlvIndexedSet
getDebugView() constIlvTiledLayer
getDirName()IlvDTEDLayer
getFileName(IlInt row, IlInt column)IlvDTEDLayer
GetFirstTiledLayer(IlvManager *manager)IlvTiledLayerstatic
getIndex() constIlvManagerLayer
getInitStatus() constIlvTiledLayervirtual
getManager() constIlvManagerLayer
getName() constIlvManagerLayer
getObjects(IlUInt &count) constIlvIndexedSet
getRasterRenderer() constIlvDTEDLayer
getSize() constIlvTiledLayer
getTileController() constIlvTiledLayer
getTileLoader() constIlvTiledLayer
IlvDTEDLayer(const char *dirName, IlUInt level, const IlvMapAdapter *adapter, IlvTileCache *cache=0)IlvDTEDLayer
IlvIndexedSet(IlUShort maxInList=30, IlUShort maxInNode=30)IlvIndexedSet
IlvManagerLayer(IlUShort maxInList, IlUShort maxInNode=IlvMaxObjectsInList)IlvManagerLayer
IlvTiledLayer(const IlvRect &tileOrigin, IlvTileCache *cache=0, IlBoolean startEnabled=IlTrue, IlUShort maxInList=IlvMaxObjectsInList, IlUShort maxInNode=IlvMaxObjectsInList)IlvTiledLayer
isDebugDrawingOnTop() constIlvTiledLayer
isDivided() constIlvIndexedSet
isSelectable() constIlvManagerLayer
isVisible() constIlvManagerLayer
lastContains(const IlvPoint &p, const IlvPoint &tp, const IlvTransformer *t=0) constIlvIndexedSet
map(IlvApplyObject f, IlAny arg) constIlvIndexedSet
map(const IlSymbol *tag, IlvApplyObject f, IlAny arg) constIlvIndexedSet
mapInside(const IlvRect &rect, const IlvRect &trect, IlvApplyObject f, IlAny arg, const IlvTransformer *t=0) constIlvIndexedSet
mapInside(const IlvRect &rect, IlvApplyObject f, IlAny arg) constIlvIndexedSet
mapIntersects(const IlvRect &rect, const IlvRect &trect, IlvApplyObject f, IlAny arg, const IlvTransformer *t=0) constIlvIndexedSet
mapIntersects(const IlvRect &rect, IlvApplyObject f, IlAny arg) constIlvIndexedSet
removeObject(const IlvGraphic *obj)IlvIndexedSet
removeVisibilityFilter(IlvLayerVisibilityFilter *filt)IlvManagerLayer
setAdapter(IlvMapAdapter *a)IlvDTEDLayer
setAlpha(IlvIntensity alpha)IlvManagerLayer
setAntialiasingMode(IlvAntialiasingMode mode)IlvManagerLayer
setDebugDrawingOnTop(IlBoolean set)IlvTiledLayer
setDebugView(IlvView *view, IlvColor *borderColor=0, IlvColor *lockedTilesColor=0, IlvColor *cachedTilesColor=0)IlvTiledLayer
setInitStatus(IlvMapsError status)IlvTiledLayerprotectedvirtual
setMaxInNode(IlUShort m)IlvIndexedSet
setName(const char *name)IlvManagerLayervirtual
setRasterRenderer(IlvFeatureRenderer *renderer)IlvDTEDLayer
setSize(const IlvRect &rect)IlvTiledLayer
setTileLoader(IlvTileLoader *tileLoader)IlvTiledLayer
start()IlvTiledLayer
StartAll(IlvManager *manager)IlvTiledLayerstatic
subDivide() constIlvIndexedSet
~IlvManagerLayer()IlvManagerLayervirtual

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