Introduction
 
Introduction
This manual provides you with the information you need to get started with Rogue Wave® Server, a C++ class library for building active object servers.
This manual is divided as follows:
*Part I, Introducing Rogue Wave Server gives you an overview of the key concepts the Rogue Wave® Server library is based on.
*Rogue Wave Server Overview explains in a general way what active object servers are and briefly presents the three service levels Rogue Wave Server offers to create object servers.
*Modeling Services, offers an overview of the modeling services provided with Rogue Wave Server.
*Introducing Dynamic View Services, describes how notification and view services work and presents the outstanding features of dynamic view services.
*Part II, Tutorial: Building an Rogue Wave Server Application is a step-by-step tutorial which demonstrates how to create a typical Server application using dynamic view services and, specifically, the Rogue Wave Views-based GUI builder, Rogue Wave Server Studio.
*Introducing the Example, contains a brief description of the Network object model as implemented by the Network object server and provides a list of the application files together with their location and contents.
*Running the swcomp Demonstration, is a quick guided tour of the Network demonstration. This tour shows you how to run and use the predefined Views application component.
*Designing the Server Object Model, gives you step-by-step instructions on how to design a server object model using the C++ API, make your object model accessible at runtime, and compile and execute an object server.
*Using Dynamic Modeling Services, gives you step-by-step instructions on how to design a server object model using a basic CASE tool and the dynamic modeling capabilities of Rogue Wave Server.
*Defining Dynamic Views Using Rogue Wave Server Studio, teaches you how to define dynamic views on your server object model using the Rogue Wave Server Studio environment.
*Implementing a Java Component explains how to build a Java client application based on Java Swing data sources in the Jbuilder environment.
*Glossary: Most of the terms used in this manual are defined in the glossary at the end of this manual.

Version 6.3
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