Views Gadgets

This part provides information for developing applications that incorporate Views Gadgets. It contains the following chapters:

  • Understanding Gadgets describes the holder objects, properties, and predefined look and feel features available with Views gadgets.

  • Dialogs introduces the classes for creating dialogs.

  • Gadget Items introduces gadget items and explains how to use them.

  • Matrices introduces the classes for creating matrices and explains how to use them.

  • Panes explains how to create graphical user interfaces that incorporate panes.

  • View Frames explains how to create graphical user interfaces that feature docking panes.

  • Customizing the Look and Feel introduces the classes for creating look and feel and explains how to customize and create your own look and feel mechanism.

  • Styling explains how to modify how applications look without changing the application code or data files.