Tutorials > Gadgets > Customizing Gadgets
Customizing Gadgets
This tutorial shows you how to create new gadgets. Creating a new gadget class is very similar to creating a new graphic class (that is, a subclass of IlvGraphic), but it requires more work. For example, a gadget must define its own behavior (through the handleEvent method) and must define the way it will deal with keyboard focus.
This tutorial has three steps:
Published date: 05/24/2022
Last modified date: 02/24/2022