Foundation
This manual provides conceptual and hands-on information for developing applications that incorporate Rogue Wave® Views Foundation. It describes the fundamentals that underlie Rogue Wave® Views graphic objects and shows how to create and use graphic objects.
This manual contains the following chapters:
Graphic Objects describes the concept of a graphic object and explains the use of the many classes derived from the
IlvGraphic class.
Graphic Resources describes the resource and palette classes that define the appearance of graphic objects and text.
Graphic Formats describes the vectorial and bitmap formats available with Rogue Wave Views.
Views explains the concept of a view or visual display area as used in Rogue Wave Views.
Containers explains how to use containers to provide efficient display and behavior of graphic objects in applications.
Dynamic Modules contains information about creating and loading a dynamic library or DLL.
Events contains information on the classes that implement event loops.
Printing in Rogue Wave Views explains how to use the Rogue Wave Views printing framework to define printer, document, and paper formats and other printing controls.
Internationalization explains how to develop localized language versions of Rogue Wave Views applications.
The appendixes provide auxiliary and reference information as follows:
Portability Limitations discusses the system-dependent aspects of Rogue Wave Views Foundation that may limit portability across multiple platforms.
Error Messages lists the error messages that Rogue Wave Views Foundation may generate and discusses possible causes and workarounds.
Version 6.3
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