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IlvSpotLight Member List

This is the complete list of members for IlvSpotLight, including all inherited members.

applyValue(const IlvValue &value)IlvValueInterfacevirtual
changeValue(const IlvValue &val)IlvValueInterfacevirtual
changeValues(const IlvValue *values, IlUShort count=0)IlvValueInterfacevirtual
getAccessors(const IlSymbol *const **names, const IlvValueTypeClass *const **types, IlUInt &count) constIlvValueInterfacevirtual
getB() constIlvLightSource
getG() constIlvLightSource
getLightVector(IlFloat x, IlFloat y, IlFloat z, IlFloat *result)IlvSpotLightvirtual
getLimitingConeAngle() constIlvSpotLight
getName() constIlvValueInterfacevirtual
getR() constIlvLightSource
getSpecularExponent() constIlvSpotLight
getToX() constIlvSpotLight
getToXYZ(IlFloat &tox, IlFloat &toy, IlFloat &toz) constIlvSpotLight
getToY() constIlvSpotLight
getToZ() constIlvSpotLight
getX() constIlvPointLight
getXYZ(IlFloat &x, IlFloat &y, IlFloat &z) constIlvPointLightvirtual
getY() constIlvPointLight
getZ() constIlvPointLight
IlvLightSource(IlFloat r=1.0, IlFloat g=1.0, IlFloat b=1.0)IlvLightSource
IlvPointLight(IlFloat x=0.0, IlFloat y=0.0, IlFloat z=0.0, IlFloat r=1.0, IlFloat g=1.0, IlFloat b=1.0)IlvPointLight
IlvSpotLight(IlFloat x=0.0, IlFloat y=0.0, IlFloat z=0.0, IlFloat tox=0.0, IlFloat toy=0.0, IlFloat toz=0.0, IlFloat specularExponent=0.0, IlFloat limitingConeAngle=0.0, IlFloat r=1.0, IlFloat g=1.0, IlFloat b=1.0)IlvSpotLight
queryValue(IlvValue &val) constIlvValueInterfacevirtual
queryValues(IlvValue *values, IlUShort count) constIlvValueInterfacevirtual
setB(IlFloat b)IlvLightSource
setG(IlFloat g)IlvLightSource
setLimitingConeAngle(IlFloat coneangle)IlvSpotLight
setR(IlFloat r)IlvLightSource
setSpecularExponent(IlFloat exponent)IlvSpotLight
setToX(IlFloat tox)IlvSpotLight
setToXYZ(IlFloat tox, IlFloat toy, IlFloat toz)IlvSpotLight
setToY(IlFloat toy)IlvSpotLight
setToZ(IlFloat toz)IlvSpotLight
setX(IlFloat x)IlvPointLight
setXYZ(IlFloat x, IlFloat y, IlFloat z)IlvPointLightvirtual
setY(IlFloat y)IlvPointLight
setZ(IlFloat z)IlvPointLight
update()IlvSpotLightvirtual
~IlvLightSource()IlvLightSourcevirtual

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