Gadgets > Rogue Wave Views Gadgets
 
Part II
Rogue Wave Views Gadgets
This part provides information for developing applications that incorporate Rogue Wave® Views Gadgets. It contains the following chapters:
*Introducing Rogue Wave Views Gadgets provides an overview of the Rogue Wave Views Gadgets package.
*Understanding Gadgets describes the holder objects, properties, and predefined look and feel features available with Rogue Wave Views gadgets.
*Dialogs introduces the classes for creating dialogs.
*Using Common Gadgets introduces the common gadget classes and explains how to use them.
*Gadget Items introduces gadget items and explains how to use them.
*Menus, Menu Bars, and Toolbars introduces the classes for creating menus and tool bars and explains how to use them.
*Matrices introduces the classes for creating matrices and explains how to use them.
*Panes explains how to create graphical user interfaces that incorporate panes.
*Docking Panes and Containers explains how to create graphical user interfaces that feature docking panes.
*View Frames explains how to create graphical user interfaces that feature docking panes.
*Customizing the Look and Feel introduces the classes for creating look and feel and explains how to customize and create your own look and feel mechanism.
*Styling explains how to modify how applications look without changing the application code or data files.

Version 6.1
Copyright © 2016, Rogue Wave Software, Inc. All Rights Reserved.