Buffer Windows
Applications and panels are created in the buffer windows displayed in the Main window. The current buffer type is shown at the bottom of the Main window.
With the Grapher extension of Rogue Wave® Views Studio, you can edit the following types of buffers:
Grapher
2D Graphics
An empty Graphics buffer is displayed by default when you launch Rogue Wave Views Studio.
Note: You will notice the following difference as you switch between the different types of buffers in the Main window: Each buffer type has its own set of editing modes. When you change the current buffer, the editing modes available as icons in the toolbar change accordingly. |
The Grapher Buffer Window
The Grapher buffer window lets you display and edit graphs. It uses an
IlvGrapher to load, edit, and save nodes and links.
To create a new Grapher buffer window:
1. Choose New from the File menu.
2. Then choose Grapher from the submenu that appears.
To open this window, you can also execute the NewGrapherBuffer command from the Commands panel, which you can display by choosing Commands from the Tools menu.
When you open a
.ilv file that was generated by an
IlvGrapher, a Grapher buffer window is automatically opened.
The 2D Graphics Buffer Window
The 2D Graphics buffer is the default for the Foundation package. It is still available with the Grapher extension of Rogue Wave Views Studio. It allows you to edit the contents of an
IlvManager or an
IlvContainer. It uses an
IlvManager to load, edit, and save objects.
To create a new 2D Graphics buffer window:
1. Choose New from the File menu.
2. Then choose 2D Graphics from the submenu that appears.
To open this window, you can also execute the NewGraphicBuffer command from the Commands panel, which you can display by choosing Commands from the Tools menu.
When you open a
.ilv file that was generated by an
IlvManager, a 2D Graphics buffer window is automatically opened.
Version 6.0
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