The
IlvLookFeelHandler class is the base class for all the look-and-feel handlers. It acts as a collection of object look-and-feel handlers and gathers properties common to a specific look. Each component that needs to be look-and-feel dependant must have an access to an instance of the
IlvLookFeelHandler class. During the drawing process, the component will use this handler to draw itself. Similarly, when the component receives an event, it will use this handler to handle the event the way it is defined by the handler.
There are three ways for a gadget to get a pointer to an
IlvLookFeelHandler subclass instance:
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