Rogue Wave Views 5.6 |
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drawBackground(const IlvMatrix *matrix, IlvPort *dst, const IlvTransformer *t, const IlvRegion *clip) const =0 | IlvMatrixLFHandler | [pure virtual] |
drawFrame(const IlvMatrix *matrix, IlvPort *dst, const IlvTransformer *t, const IlvRegion *clip) const =0 | IlvMatrixLFHandler | [pure virtual] |
drawItem(const IlvMatrix *matrix, IlvPort *dst, IlUShort colno, IlUShort rowno, const IlvRect &itembbox, const IlvRect &clip) const =0 | IlvMatrixLFHandler | [pure virtual] |
drawRelief(const IlvMatrix *matrix, IlUShort colno, IlUShort rowno, IlvPort *dst, const IlvRect &rect, const IlvRect *clip) const =0 | IlvMatrixLFHandler | [pure virtual] |
drawSelection(const IlvMatrix *matrix, IlvPort *dst, const IlvRect &rect, const IlvRect *clip) const =0 | IlvMatrixLFHandler | [pure virtual] |
getDisplay() const | IlvObjectLFHandler | |
getLookFeelHandler() const | IlvObjectLFHandler | |
getSelectionPalette(const IlvMatrix *matrix) const =0 | IlvMatrixLFHandler | [pure virtual] |
getWindowBackground(const IlvMatrix *matrix) const =0 | IlvMatrixLFHandler | [pure virtual] |
handleMatrixEvent(IlvMatrix *matrix, IlvEvent &event) const =0 | IlvMatrixLFHandler | [pure virtual] |
IlvMatrixLFHandler(IlvLookFeelHandler *lfh) | IlvMatrixLFHandler | |
IlvObjectLFHandler(IlvClassInfo *classInfo, IlvLookFeelHandler *lf) | IlvObjectLFHandler |
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