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drawBackground(const IlvTreeGadget *, IlvPort *, const IlvTransformer *, const IlvRegion *) const | IlvDefaultTreeGadgetLFHandler | [virtual] |
drawButton(const IlvTreeGadget *, IlvPort *dst, const IlvTreeGadgetItem *item, const IlvRect &bbox, const IlvRegion *clip) const | IlvDefaultTreeGadgetLFHandler | [virtual] |
drawFrame(const IlvTreeGadget *, IlvPort *, const IlvTransformer *, const IlvRegion *) const | IlvDefaultTreeGadgetLFHandler | [virtual] |
drawGadgetContents(const IlvTreeGadget *, IlvPort *, const IlvTransformer *, const IlvRegion *) const | IlvDefaultTreeGadgetLFHandler | [virtual] |
drawGadgetItem(const IlvTreeGadget *, const IlvTreeGadgetItem *, IlvPort *port, const IlvRect &rect, const IlvTransformer *t, const IlvRegion *clip) const | IlvDefaultTreeGadgetLFHandler | [virtual] |
getDisplay() const | IlvObjectLFHandler | |
getLinkPalette(const IlvTreeGadget *tree) const =0 | IlvTreeGadgetLFHandler | [pure virtual] |
getLookFeelHandler() const | IlvObjectLFHandler | |
getWindowBackground(const IlvTreeGadget *) const | IlvDefaultTreeGadgetLFHandler | [virtual] |
handleGadgetEvent(IlvTreeGadget *, IlvEvent &event) const | IlvDefaultTreeGadgetLFHandler | [virtual] |
IlvObjectLFHandler(IlvClassInfo *classInfo, IlvLookFeelHandler *lf) | IlvObjectLFHandler | |
IlvTreeGadgetLFHandler(IlvLookFeelHandler *lfh) | IlvTreeGadgetLFHandler |
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