Rogue Wave Views 5.5.1 |
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drawBackground(const IlvMatrix *, IlvPort *, const IlvTransformer *, const IlvRegion *) const | IlvDefaultMatrixLFHandler | [virtual] |
drawFrame(const IlvMatrix *, IlvPort *, const IlvTransformer *, const IlvRegion *) const | IlvDefaultMatrixLFHandler | [virtual] |
drawItem(const IlvMatrix *, IlvPort *dst, IlUShort colno, IlUShort rowno, const IlvRect &itembbox, const IlvRect &clip) const | IlvDefaultMatrixLFHandler | [virtual] |
drawRelief(const IlvMatrix *, IlUShort, IlUShort, IlvPort *, const IlvRect &, const IlvRect *) const | IlvMatrixWLFHandler | [virtual] |
drawSelection(const IlvMatrix *, IlvPort *, const IlvRect &, const IlvRect *) const | IlvMatrixWLFHandler | [virtual] |
getDisplay() const | IlvObjectLFHandler | |
getLookFeelHandler() const | IlvObjectLFHandler | |
getSelectionPalette(const IlvMatrix *m) const | IlvMatrixWLFHandler | [virtual] |
getWindowBackground(const IlvMatrix *) const | IlvDefaultMatrixLFHandler | [virtual] |
handleMatrixEvent(IlvMatrix *, IlvEvent &) const | IlvDefaultMatrixLFHandler | [virtual] |
IlvMatrixLFHandler(IlvLookFeelHandler *lfh) | IlvMatrixLFHandler | |
IlvMatrixWLFHandler(IlvLookFeelHandler *lfh) | IlvMatrixWLFHandler | |
IlvObjectLFHandler(IlvClassInfo *classInfo, IlvLookFeelHandler *lf) | IlvObjectLFHandler |
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