Rogue Wave Views 5.5.1 |
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drawBackground(const IlvScrolledGadget *gadget, IlvPort *dst, const IlvTransformer *t, const IlvRegion *clip) const =0 | IlvScrolledGadgetLFHandler | [pure virtual] |
drawContents(const IlvScrolledGadget *, IlvPort *, const IlvTransformer *, const IlvRegion *) const | IlvDefaultScrolledGadgetLFHandler | [virtual] |
drawFrame(const IlvScrolledGadget *gadget, IlvPort *dst, const IlvTransformer *t, const IlvRegion *clip) const =0 | IlvScrolledGadgetLFHandler | [pure virtual] |
drawScrollBar(const IlvScrolledGadget *, IlvPort *dst, IlvDirection dir, const IlvTransformer *t, const IlvRegion *clip) const | IlvDefaultScrolledGadgetLFHandler | [virtual] |
getDisplay() const | IlvObjectLFHandler | |
getLookFeelHandler() const | IlvObjectLFHandler | |
getWindowBackground(const IlvScrolledGadget *gadget) const =0 | IlvScrolledGadgetLFHandler | [pure virtual] |
handleEvent(IlvScrolledGadget *sc, IlvEvent &e) const | IlvDefaultScrolledGadgetLFHandler | [virtual] |
handleScrollBarsEvent(IlvScrolledGadget *sc, IlvEvent &event) const | IlvDefaultScrolledGadgetLFHandler | [virtual] |
IlvObjectLFHandler(IlvClassInfo *classInfo, IlvLookFeelHandler *lf) | IlvObjectLFHandler | |
IlvScrolledGadgetLFHandler(IlvLookFeelHandler *lfh) | IlvScrolledGadgetLFHandler | |
internalBBox(const IlvScrolledGadget *gadget, IlvRect &rect, const IlvTransformer *t) const =0 | IlvScrolledGadgetLFHandler | [pure virtual] |
scrollBarBBox(const IlvScrolledGadget *gadget, IlvOrientation dir, IlvRect &rect, const IlvTransformer *t) const =0 | IlvScrolledGadgetLFHandler | [pure virtual] |
visibleBBox(const IlvScrolledGadget *obj, IlvRect &bbox, const IlvTransformer *t) const | IlvDefaultScrolledGadgetLFHandler | [virtual] |
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