Graphic objects
Describes the Framework hierarchy of classes for creating various high-level graphic objects.
Describes what a graphic object is.
Describes the starting point for graphic objects, the class
IlvGraphic.
Describes the way predefined graphic objects are organized in a hierarchy.
Explains how to set the geometric properties that define graphic objects.
Explains how to set user properties to add application information to graphic objects.
Discusses support for multicultural services and bidirectional text provided by
JViews Framework.
Describes the classes for saving graphic objects to a stream and reloading them from a stream.
Describes what a graphic bag is.
Describes basic classes that provide you with ready-to-use drawing objects.
Describes the class, ShadowEllipse, which inherits from
IlvGraphic.. This class is used as an example of creating a new graphic object.
Explains how to create a new graphic object class, ShadowEllipse, which inherits from
IlvGraphic..
Describes how to test for a point inside an object.
Explains the input/output methods for saving and loading an object.
Describes the use of user properties called named properties.
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