Graphic objects
Describes the Framework hierarchy of classes for creating various high-level graphic objects.
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Describes what a graphic object is.
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Describes the starting point for graphic objects, the class
IlvGraphic.
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Describes the way predefined graphic objects are organized in a hierarchy.
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Explains how to set the geometric properties that define graphic objects.
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Explains how to set user properties to add application information to graphic objects.
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Discusses support for multicultural services and bidirectional text provided by
JViews Framework.
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Describes the classes for saving graphic objects to a stream and reloading them from a stream.
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Describes what a graphic bag is.
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Describes basic classes that provide you with ready-to-use drawing objects.
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Describes the class, ShadowEllipse, which inherits from
IlvGraphic.. This class is used as an example of creating a new graphic object.
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Explains how to create a new graphic object class, ShadowEllipse, which inherits from
IlvGraphic..
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Describes how to test for a point inside an object.
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Explains the input/output methods for saving and loading an object.
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Describes the use of user properties called named properties.
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